WorldGenEdit (Wedge) for Minecraft 1.2.3 version 0.2.0
                  by Ryan "UMM" Holtz

          TABLE OF CONTENTS
-------------------------------------

1.........................About Wedge
2....................How To Use Wedge
3.................Contact Information



             ABOUT WEDGE
-------------------------------------

WorldGenEdit, or Wedge, is a world generation toolkit for Minecraft. It allows
the user to create a custom world, editing nearly every parameter pertaining to
the default "Surface" terrain generator. Wedge also has a handy preview window
for previewing a few chunks of a given set of terrain settings without needing
to create an entirely new world, which is useful given the odd nature of many
of the given settings.

Wedge will eventually extend into tweaking BiomeGen settings as well, and in
time, the creation and modification of tree generators, cave generators, and
other features involved in Minecraft's auto-generated terrain.



          HOW TO USE WEDGE
-------------------------------------

Install the latest version of ModLoader, then install Wedge. It should have a
relatively small number of edited base classes, limiting itself to WorldType,
WorldProvider, and GuiCreateWorld, which are hopefully esoteric enough that
major utility such as Optifine don't collide.

Next, create a new world. There will now be a third world type: Superfun.

In the Superfun world type mode, you are given complete control over all
surface terrain generation parameters, as well as ore counts and IDs. What you
get out of Wedge is entirely up to you: Use it to create fun new worlds with
outlandish natural structures, use it to learn more about Minecraft's terrain
generation, or use it to start creating your own terrain generators for your
own mod!



        CONTACT INFORMATION
-------------------------------------

AIM: mega64man1
IRC: irc.esper.net, #Risucraft, UltraMoogleMan
E-Mail: rholtz at batcountryentertainment beans dot com, hold the beans

- UMM, 4 Mar. 2012