VSmobsConfig
łVSmobsConfig.txt̐ݒ荀ڂɂĉ܂B

͂߂
PDMODAMinecraft(T[o[ȂT[o[)xNB
QDconfigtH_"VSmobs"tH_쐬邱ƂmFB
RDVSmobstH_ɈړAVSmobsConfig.txt쐬Ă邱ƂmFB


ݒ荀	ij̐l̓ftHgl

VSmode
푰̈قȂLN^[mq킢s킹邩ۂݒ肵܂B
ʂ̃uǉMODŒǉꂽuꕔf܂B
icOȂ烂uǉMODŒǉꂽKXgnEXCñu͂炭f܂j
Etrue = umŐ킢iftHgj
Efalse = ʏʂvC[P


SearchRange
uGFł鋗ݒ肵܂B
l傫قǉ̓G΃LFł܂A
GŏdȂ\܂B
E0.0 ` 128.0i16.0j


ItemDropByPlayerAttackOnly
vC[郂u̓vC[ɂē|ꂽ̂݁AACehbv邩ǂݒ肵܂B
ACehbvŃT[o[ɕSAhbvACe͂قƂtrueɂƂȂB
Etrue = vC[~߂hƂ̂݃hbviftHgj
Efalse = ʏǂACehbv


MobDespawn
ufX|[邩ǂݒ肵܂B
Etrue = fX|[iftHgj
Efalse = fX|[s


IsDamageByInWall
uǂ̒ɂvƂ̃_[W邩ǂ
Etrue = L(ftHg)
Efalse = _[WANV͂邪_[W


IsDamageByFall
_[W邩ǂ
Etrue = (ftHg)
Efalse = Ȃ


IsCanSpawnBoss
EBU[ƃG_[hSiGhEȊOŁjŃX|[\ɂ邩ǂݒ肵܂B
i딚h~pj
Etrue = łX|[\iftHgj
Efalse = X|[sBGhEȂhŜ݉\


IsAllEntityAccidentAttack
um̐킢Ŗւ̌˂肩ǂݒ肵܂B
Etrue = ˂iftHgj
Efalse = ˂Ȃ


HealingMobMode
uG|ۂɑ̗͂3.0񕜂郂[h؂ւ܂B
{Xnɂ͔܂B
Etrue = [hONiftHgj
Efalse = [hOFF


LevelUpMobMode
uG|ۂɌol肵Al܂ƃxAbvA
n|[Vʂ1ԕt^܂B
|[V͑xUPAUUPAhUPAUPAAΑϐ̂ꂩ_őI΂B
{Xnɂ͔܂B
Etrue = [hONiftHgj
Efalse = [hOFF


ChaosSpawnMode
{MODŉꂽojuƒǉXpC_[oCI[֌WȂX|[郂[h؂ւ܂B
MOD̒ǉuɂ͔f܂B
Etrue = [hON
Efalse = [hOFF


MonsterMaxSpawnNum
G΃u̍őX|[ݒ肵܂B
l70Bi0 ` 1000j


CreatureMaxSpawnNum
Ȃǂ̒nu̍őX|[ݒ肵܂B
l10Bi0 ` 1000j


AmbientMaxSpawnNum
REȂǂ͋̕Cnu̍őX|[ݒ肵܂B
l15Bi0 ` 1000j


WaterCreatureMaxSpawnNum
CJȂǂ̐nu̍őX|[ݒ肵܂B
l5Bi0 ` 1000j
