ij̓ftHgl

WitherSkullDamage
EBU[[̒_[Wʂݒ肵܂B
E0 ` 1000i8j


WitherSkullExplodeRadius
EBU[[͈̔͂ݒ肵܂B
E0.0 ` 1000.0i1.0j


WitherSkullReloadTime
EBU[̊[Ũ[h^Cݒ肵܂B
Pʂ1/20b
E1 ` 4000i40j


WitherSkullRange
EBU[̊[̗L˒ݒ肵܂B
ꍇAVSmobsConfig.txtSearchRangeKv܂B
E0.0 ` 48.0i20.0j


WitherSkullSpeed
EBU[̊[̈ړXs[hݒ肵܂B
E0.0 ` 256.0i20.0j


WitherSkullBurstNum
x̍UŘA˂񐔂ݒ肵܂B
E1 ` 100i1j


WitherSkullShotNum
̍Uœ˂鐔ݒ肵܂B
E1 ` 100i1j


WitherSkullFiringRate
x̍UŘA˂ہA̔ˊԊuݒ肵܂B
Pʂ1/20b
E1 ` 1000i40j


IsSetFireByWitherSkull
EBU[̊[ubNɒeA_΂邩ǂݒ肵܂B
Etrue = _
Efalse = ȂiftHgj


WitherEffectDuration
EBU[̊[ɂEBU[ԂɂȂƂ̌pԂݒ肵܂B
Pʂ͕bB
E0 ` 1000i1000j


WitherEffectStrength
EBU[ʂ̋ݒ肵܂B
E0 ` 1000i1j


IsAccidentShoot
푰thɌ˂ہA_[W𔭐邩ǂݒ肵܂B
Etrue = iftHgj
Efalse = Ȃ


StartExplodeRadius
X|[͈̔̔͂ݒ肵܂B
E0.0 ` 1000.0i7.0j


CanBreakBlocks
̓Ŕj\ȃubNIDŐݒ肵܂B