OƂăhS{̂̐ݒIsUseFireballtrueɂKv܂B

FireballShotNum
1̍Uœ˂΋̐ݒ肵܂B
E1 ` 30i1j


FireballBurstNum
1x̍UŘA˂񐔂ݒ肵܂
E1 ` 30i1j


FireballFiringRate
FireballBurstNum̐ݒŘA˂悤ɂA
̘A˂Ԋuݒ肵܂B
Pʂ1/20bB
E1 ` 200i10j


FireballRange
ΉCU\Ȏ˒ݒ肵܂B
E0.0 ` 128.0i64.0j


FireballAccuracy
ΉC̎ˌxݒ肵܂B
قǐˌɂȂ܂B
E0.0 ` 100.0i1.0j


FireballSpeed
΋̈ړxݒ肵܂B
E0.1 ` 100.0i1.0j


FireballPower
΋͈̔͂ݒ肵܂B
l𑝂₷ۂ͂ӂB
E0.0 ` 300.0i1.0j


FireballDamage
΋𒼐ړẴ_[Wݒ肵܂B
Ră_[W┚_[WƂ͕ʂłB
E0 ` 1000i10j


IsSetFireOnBlock
΋̔ɂubNɉݒu邩ǂݒ肵܂B
Etrue = ݒuiftHgj
Efalse = ݒuȂ


FireballReloadTime
̉ΉCUJn̂ɕKvȎԂݒ肵܂B
Pʂ1/20bB
E1 ` 1000i150j


IsAccidentShoot
푰thɌ˂ہA_[W𔭐邩ǂݒ肵܂B
Etrue = iftHgj
Efalse = Ȃ
