building.length=6
building.width=8
building.icon=sandstone
building.max=0
building.buildingorientation=3
building.areatoclearlengthbefore=0
building.areatoclearlengthafter=0
building.areatoclearwidthbefore=2
building.areatoclearwidthafter=6
building.iswallsegment=true

initial.startlevel=-1
initial.nativename=Minaar
initial.priority=1000
initial.tag=wall_level_1
initial.nopathstobuilding=true
initial.tag=patrol

upgrade1.clearTag=wall_level_1
upgrade1.tag=wall_level_2
upgrade1.forbiddenTagInVillage=wall_level_0
upgrade1.tag=no_upgrade_till_wall_initialized