(This changelog details the updating of features to 1.15 Renewed. For LOTR Mod development history, see the changelog in the 1.7.10 mod)

Do not try to load your 1.7.10 worlds in the current Renewed version!

Renewed-1.5

* Now requires Minecraft Forge 31.2.31+

>>> Ported:
+ Added the Middle-earth clouds renderer
+ Added the mod configuration file
+ Added brewing barrels, renamed to 'kegs'
+ Added wooden and ceramic mugs, and golden goblets
+ Added water, milk, chocolate, and apple juice drinks
+ Added brewable drinks: ale, cider, perry, cherry liqueur, mead, miruvor, orc draught, dwarven ale, dwarven tonic, athelas brew, rum, vodka, maple beer, carrot wine, cactus liqueur, melon liqueur, and soured milk
+ Added mallorn nuts
+ Added Morgul-shrooms
+ Added the advanced drunkenness camera effect
+ Added drunken speech
+ Added carved Luigon and Cargon brick
+ Added smooth Luigon and Cargon blocks and slabs
+ Added plates' breaking sounds
+ Added thrown plate dispenser behaviour
* Hoppers distribute input items evenly into alloy forges

>>> New in Renewed:
+ Added fancy food models for some items on plates, configurable by resource pack
* Plates can now serve soups, stews, and other things in bowls
+ Added boats for all mod wood types
* Mead is now brewed with honey
* Brewing recipes are now configurable by datapack
* Brewing recipes now support different brewing times, and experience rewards
* Kegs stacked vertically have a stand in the model
+ Added sweet berry juice
+ Added cracked and carved Luigon and Cargon brick sets
* Smooth Luigon and Cargon blocks now follow vanilla smooth stone in their recipes and side-texture design

>>> Changes (to earlier Renewed):
* Retextured Númenórean pillars
* Retextured red Haradric brick and pillars
* Retextured Rohan rock and pillars
* Retextured Luigon and Cargon rocks, bricks, and pillars
* Retextured Uruk steel blocks and ingots, and Uruk equipment

>>> Fixes (to earlier Renewed):
* Fixed the double cracked Mordor brick slab model
* Fixed the northern lights not rotating properly with the camera during view bobbing
* Fixed hobbit ovens with custom names not dropping the named item
* Fixed maple syrup having the food properties of gammon
* Fixed mallorn leaves dropping normal sticks instead of mallorn sticks
* Fixed a server-side crash with thrown plates
* Fixed a lighting bug on the handheld red book model
* Fixed double stalagmites generating with a waterlogged top block if only the bottom is in water

>>> Translations:
* Updated Korean, French, Russian, Polish, Belarusian, Pirate, Chinese, Italian, Portuguese (Brazil), Swedish, and Turkish translations
+ Added Spanish and Slovak translations

Renewed-1.4

>>> Ported:
+ Added plates: wooden, stoneware, and fine
+ Added mossy, cracked, and carved Gondor brick sets
+ Added mossy, cracked, and carved High Elven brick sets
+ Added cracked and carved Mordor brick sets
+ Added cracked and carved Rohan brick sets
+ Added the Forodwaith biome
+ Added the Northern Lights (currently biome-dependent instead of latitude)
+ Added the thatch block set
+ Added the connected textures engine, which mithril blocks once again use
+ Added drystone
+ Added wattle and daub
+ Added gold-, silver-, and mithril-trimmed dwarven bricks
* Blocks of copper, tin, bronze, silver, mithril, dwarven steel, elven steel, orc steel, uruk steel, edhelvir, and gulduril can be used as beacon bases

>>> New in Renewed:
* The mod's connected textures loader can be applied to any block model file
+ Added new thatch models
+ Added mossy Mordor and Rohan brick sets
+ Added mossy and cracked Númenórean brick sets
+ Added wattle and daub stacks
+ Added lilies of the valley in various forested biomes
+ Added foxes and sweet berry bushes in the Shire and various forested biomes
+ Added polar bears (rarely) in Forodwaith
* A wider range of biomes now grow ferns and tall ferns

>>> Changes (to earlier Renewed):
* Retextured Mordor brick, pillar, rock and other Mordor blocks
* Retextured Númenórean brick
* Changed the sky and fog colours slightly in Lindon

>>> Translations:
* Updated Chinese, Korean, Polish, Russian, Lolcat, French, Swedish, Dutch, Portuguese (Brazil), Pirate, Turkish, and German translations

Renewed-1.3

>>> Ported:
+ Added the alloy, dwarven, elven, and orc forges
+ Added alloying recipes for bronze, elven steel, and dwarven steel
+ Added wood-charring recipes in the orc forge
* Mithril and orc steel must now be smelted in their respective forges
+ Added Númenórean bricks, pillars, and related blocks
+ Added brick pillars and pillar slabs
+ Added the Uruk crafting table
+ Added Uruk bricks, pillars, and related blocks
+ Added Uruk steel
+ Added Uruk equipment
+ Added the Nan Curunír biome
+ Added the hobbit crafting table
+ Added the hobbit oven
+ Added pine trees
+ Added fir trees and fir wood blocks
+ Added larch trees and larch wood blocks

>>> New in Renewed:
* Alloy-forge-type recipes are now configurable by datapack
* Forges now smelt at half the speed
* Retextured the forges
* Changed the forges' crafting recipes
* Shift-clicking items in forges is more helpful
* The hobbit oven now works more like an alloy forge, and can cook gammon by 'alloying' raw or cooked pork with salt
* Shire pine is now a biome-specific shape of pine rather than a separate tree and wood; shire pine doors and trapdoors remain craftable on the hobbit table
+ Added hobbit crafting structures generating in the Shire

>>> Changes (to earlier Renewed):
* Retextured Mordor brick and pillars
* Corrected Luinon and Caranon to Luigon and Cargon, for linguistic reasons
* Removed the registry alias fix due to bugfix in Forge 1.15.2-31.1.91

>>> Fixes (to earlier Renewed):
* Fixed the Middle-earth dimension not being registered during the initial world load
* Fixed the andesite stalactite model

>>> Translations:
* Updated Korean, Turkish, Dutch, and Russian translations
+ Added English (New Zealand), Portuguese (Brazil), Swedish, Polish, and Lolcat translations

Renewed-1.2.2

>>> Fixes (to earlier Renewed):
* Fixed the game sometimes freezing in a world made before renewed-1.2, caused by broken registry name remappings

>>> Translations:
* Updated Chinese, Hungarian, and German translations
+ Added a Ukrainian translation

Renewed-1.2.1

>>> Changes (to earlier Renewed):
* Changed the thistle model

>>> Fixes (to earlier Renewed):
* Fixed glowstone ores / crystals generating instead of Edhelvir
* Fixed some of the newer slabs rotating their textures when placed vertically
* Fixed the missing lairelossë sign texture

>>> Translations:
* Updated Korean, Russian, French, Belarusian, Italian, and Pirate translations
+ Added a Hungarian translation

Renewed-1.2

>>> Ported:
+ Added chandeliers, with a new model and new recipes
+ Added the Lothlórien, Iron Hills, Dunland, Emyn Muil, Lindon, and Southron Coasts biomes
+ Added the mallorn tree model with boughs
+ Added falling leaf particles
+ Added mallorn torches of all four colours
+ Added Edhelvir and Gulduril ores, gems, and blocks
+ Added aspen, cedar, and lairelossë trees and their block sets
+ Added the alternate birch tree model
+ Added athelas, dwarfwort, wild pipeweed, and wild flax
+ Added pipeweed, flax, and lettuce crops
+ Added Harad flowers: red and yellow sand gems, southbells, Harad daisies, hibiscus, and flames of Harad
+ Added the desert oak tree model
+ Added the missing vanilla stone wall
- Removed Harad
+ Re-added Harad

>>> New in Renewed:
* Candles can now be placed up to four in a block
+ Added crystal forms of Edhelvir, Gulduril, and glowstone
* Remodelled and retextured pipeweed, athelas, and lettuce
* Dwarfwort can now be found in the Misty Mountains
* Changed Emyn Muil terrain generation to be less extreme
* Replaced Emyn Muil hardened clay with granite
+ Added sandstone and red sandstone dripstones (speleothems)
+ Added crafting monuments in some biomes to serve as a temporary means of acquiring faction tables until proper structures are added

>>> Changes (to earlier Renewed):
* Corrected Luingon and Carangon to Luinon and Caranon, for linguistic reasons
* Renamed speleothems to dripstones
* Improved dripstone placement behaviour
* Thistles, nettles, and fernsprouts are now pottable
* Changed terrain generation to make hills & mountains a little less steep and rivers more dominant in high terrain

>>> Fixes (to earlier Renewed):
* Fixed the fernsprout rendering as a grey nettle
* Fixed a small missing segment of the candle model
* Fixed pumpkins generating in the Brown Lands
* Fixed strange islands of blue stone generating in water in the Blue Mountains
* Fixed Morgul Iron ore generating at half the intended rate

>>> Translations:
* Updated Chinese, Korean, Italian, and French translations
+ Added Russian, German, Dutch, Belarusian, Norwegian, Turkish, and Pirate translations

Renewed-1.1

>>> Ported:
+ Added the Blue Mountains, Trollshaws, Eriador, Lone-lands, Ithilien, and Brown Lands biomes
+ Added stalactites and stalagmites, under a single 'speleothem' block for each type
+ Added beams for the vanilla wood types
+ Added maple trees and maple wood blocks
+ Added maple syrup
+ Added orc torches
+ Added common metal bars and some faction metal bars
+ Added elven wood bars
+ Added clovers and four-leaf clovers, and their potted variants
+ Added the Middle-earth tall grass variants
+ Added the missing slab, stairs, and wall for vanilla cracked stone bricks
+ Added underground water and lava lakes in Middle-earth
+ Added rocky terrain generation at higher areas
+ Added grass-podzol-dirt mixed terrain in treeish regions
+ Added a properly separate Middle-earth world time variable and the /lotr_time command

>>> New in Renewed:
+ Added many new stone types of speleothem
* Remodelled stalactites and stalagmites
+ Added double-size stalactites and stalagmites
* Speleothems can now be waterlogged
* Speleothems can now be placed on wall blocks
+ Added a new death message for falling upon a stalagmite
* Renamed Sarlluin and Sarngaran -> Luingon and Carangon, and Durnaur -> Durnor, for linguistic reasons
+ Added beeswax and candles
* Orc torches can now be crafted with either coal or durnor on any orcish table
* Changed the elven wood bars recipes so as not to conflict with trapdoors
* Wheatgrass now has a slightly greater chance to drop wheat seeds than other types of tall grass have
* Four-leaf clovers can now be found in biomes other than the Shire, though much rarer and following real-world rates
* The sun, moon, and stars (except Eärendil) now fade out gradually when approaching skyless biomes (i.e. Mordor) instead of a sudden transition
+ Added an ingame warning to help avoid the cause of a possible vertical slabs bug

>>> Changes (to earlier Renewed):
* Retextured Gondor rock and brick
* Lebethron trees are no longer found in Gondor proper - only in Ithilien
* Rohan bricks now have random four-way rotations
* Made the moon slightly smaller
* Updated metal and mineral blocks with accurate hardness levels
* Vertical slabs, except pillar slabs, no longer have rotated textures (uvlock: true)

>>> Fixes (to earlier Renewed):
* Fixed a bug with faction crafting tables sometimes duplicating the ingredients
* Fixed faction recipes displaying the standard crafting table in the 'New recipe unlocked!' popup
* Fixed mithril armour recipes using ingots instead of mithril mail
* Fixed some Mordor equipment recipes being registered to the standard crafting table
* Fixed a crash when trying to enchant mod armour
* Fixed mod ores being harvestable by any pickaxe level
* Fixed the Star of Eärendil appearing and disappearing suddenly

>>> Vanilla changes:
* Replaced the /weather command with an altered one that works properly in other dimensions

>>> Translations:
+ Added Italian, Korean, French, and Chinese translations

Renewed-1.0

>>> Ported:
+ Added the LOTR Mod main menu screen
+ Added the Ring Portal
+ Added the basic Middle-earth dimension and its modified landscape generator
+ Added the original five biomes (plus river and Shire woodlands), generating randomly
+ Added various rocks and bricks, and their slab, stair, and wall forms
+ Added pillars and pillar slabs
+ Added some faction crafting tables
+ Added basic ores, ingots, nuggets, and metal blocks
+ Added gold, silver, and mithril rings
+ Added salt, sulfur, and nitre
+ Added glowstone ore
+ Added glowing dwarven brick
+ Added bronze, mithril, and some faction toolsets and armour
+ Added trees, wood, and wooden block sets for shire pine, mallorn, mirk-oak, charred, apple, pear, cherry, lebethron, and beech
+ Added wooden beams
+ Added mallorn ladders
+ Added simbelmynë, shire heather, bluebell, marigold, asphodel, and lavender
+ Added elanor and niphredil
+ Added lembas, gammon, green apples, pears, cherries, and suspicious meat
+ Added apple crumble and cherry pie
+ Added the saddle and iron horse armour recipes (changed to match the leather horse armour recipe)
+ Added fur
+ Added fur armour
+ Added the Red Book
+ Added hearth blocks
+ Added boulders
+ Added Mordor dirt and gravel, grass, withered moss, and stabbing thorns
+ Added pocket matches
+ Added large item models for the appropriate weapons
+ Added longer day length in Middle-earth
+ Added the Middle-earth sky renderer
+ Added latitude-dependent water colour
+ Added waterfall particles

>>> New in Renewed:
* Retextured blocks and items to fit the Texture Update style
+ Added a new handheld model for the Red Book
* Pillars can now be placed sideways
+ Added all-bark wood blocks, stripped blocks, pressure plates, buttons, and signs for mod woods
* Fruit trees now grow a mix of fruity and fruitless leaves, and can grow as either red, green, or mixed apple trees
* Pine trees now generate with stripped wood on their upper trunk
+ Added blasting recipes for all the ores and minerals
+ Added stonecutter recipes for Gondor blocks
* Included suspicious stew effects for LOTR Mod flowers
* Simbelmynë now makes white dye
* Increased the food saturation of lembas from 1 to 1.5 (hunger restore is still 10)
+ Added particle effects around durnaur blocks
* Slightly reduced the effect range of salting the earth
+ Salt can now melt snow layers (not snow blocks)
* Inrceased the amount of bone meal produced from the nitre recipe
* Hearth block crafting now makes only one block
* Hearth blocks have a different texture when lit
+ Added a chance for small Gondor rock or stone boulders to generate in Gondor

>>> Vanilla changes:
+ Added vertical placement for slabs
* Oak leaves no longer drop apples, as they are now obtained from apple trees