Scripting

Custom Stuff 2 Script Objects

The following tables shows where the different script objects can be used.

Blocks

configentityinteractPlayerisCurrentItemitemstacklivingmodplayerpositionredstoneSignalsideslotIdtickCountworld
onActivatedXXXXX
onAddedXXXX
onBonemealXXXXX
onBreakXXXX
onClickedXXXXX
onCollidedXXXXX
onDestroyedByPlayerXXXXX
onFallenUponXXXXX
onNeighborChangeXXXX
onPlacedXXXX
onPlacedByXXXXX
onPlacedByPlayerXXXXX
onRedstoneSignalXXXXX
onUpdateXXXX
onWalkingXXXXX

Items

configentityinteractPlayerisCurrentItemitemstacklivingmodplayerpositionredstoneSignalsideslotIdtickCountworld
onBlockStartBreakXXXXXX
onCreatedXXXXX
onDroppedByPlayerXXXXX
onEatenXXXXX
onHitEntityXXXXXX
onLeftClickLivingXXXXXX
onLeftClickPlayerXXXXXX
onRightClickXXXXX
onStoppedUsingXXXXXX
onUpdateXXXXXXX
onUseXXXXXXX
onUseFirstXXXXXXX
onUseOnEntityXXXXX
onUsingXXXXXX

Functions

The javascript functions for the different objects can be found here.