Changelog

0.11.18 -> 0.11.19

General:
  • fixed tile entity data is not sent to the client

Blocks:
  • added onRandomDisplayTick attribute
  • added normalBlockShading attribute to doors
  • bottom side of top part and top side of bottom part of doors aren't rendered anymore
  • fixed crash when middle clicking door without setting the pick attribute

0.11.17 -> 0.11.18

Scripting:
  • fixed entity item methods cause error

0.11.16 -> 0.11.17

General:
  • fixed custom crafting tables are slow?
  • fixed default texture for crafting gui

0.11.15 -> 0.11.16

World Generation:
  • fixed can't use minecraft:air for replacedBlocks

0.11.14b -> 0.11.15

General:
  • fixed a crash related to recipes

Blocks:
  • fixed trap door can't be closed with redstone
  • fixed player stuck on custom chests?

0.11.14 -> 0.11.14b

General:
  • fixed another crash

0.11.13 -> 0.11.14

General:
  • fixed crash on server start

0.11.12 -> 0.11.13

General:
  • fixed crash when using Multi Page Chest and CS2

0.11.11 -> 0.11.12

Blocks:
  • fixed crash when adding trap door
  • fixed door IconFile doesn't work
  • fixed possible crash in chest renderer
  • fixed all 16 metadata variants are shown in NEI when none should be there

Items:
  • fixed items aren't in the correct creative tab in some cases

Scripting:
  • added asLiving(), asPlayer() and asItem() methods to entity
  • world.getBlockName() now returns "minecraft:air" instead of null for air blocks
  • fixed entity.isLiving() not return true for players

0.11.10 -> 0.11.11

General:
  • you can now damage items in recipes by adding a "-" the to ingredients
  • fixed creative tabs can't have the icon of a block / item that is in it

Blocks:
  • fixed drop can't be set to "minecraft:air" in order to drop nothing
  • "minecraft:air" is now the default value for drop

Scripting:
  • added enumEntities method to world

0.11.9 -> 0.11.10

General:
  • updated to Minecraft 1.7.10

Blocks:
  • fixed issues with placement on custom blocks

Scripting:
  • changed input arguments of functions in the mod object that required items
  • all functions in the mod object should now be able to correctly use items from other mods

0.11.8 -> 0.11.9

Items:
  • added anvilMaterial attribute
  • added new item types: axe, pickaxe, shovel and sword
  • fixed items don't have the enchanted effect even if they are enchanted
  • fixed whitespaces in harvestBlocks attribute makes it not work

Blocks:
  • added rotateSideTextures attribute to facing block
  • added blocksPiston attribute

World Generation:
  • fixed possible crash during world generation

Scripting:
  • added getNbt function to itemstack and entity
  • removed get, set and removeExperience functions from player

0.11.7 -> 0.11.8

Items:
  • fixed crash when not all potion values are set

Scripting:
  • fixed sendMessage functions don't work

0.11.6 -> 0.11.7

General:
  • fixed crash when breaking blocks with custom items

0.11.5 -> 0.11.6

General:
  • fixed crafting recipes don't show up correctly in NEI

0.11.4 -> 0.11.5

General:
  • fixed blocks and items can't use themselves for their attributes
  • fixed default textures don't work

Items:
  • added onArmorUpdate attribute to armor
  • fixed crash when breaking a block with an item that doesn't use the toolClass attribute

Blocks:
  • added new block type: carpet
  • added particles attribute to furnace and torch

Scripting:
  • added craftMatrix object to crafting handlers
  • added world.spawnParticle() method

0.11.3 -> 0.11.4

General:
  • fixed results of some recipes have wrong damage value
  • fixed crash related to GUIs

Items:
  • fixed texture of armor doesn't work

0.11.2 -> 0.11.3

General:
  • fixed crash when adding blocks of some types

Items:
  • fixed crash when rightclicking an entity
  • fixed unlocalized name of damageable items
  • changed default value of damage attribute to 0

Scripting:
  • fixed spawn of "ghost" items when using the entity.shear function

0.11.1 -> 0.11.2

General:
  • fixed modId is automatically converted to lowercase.

Blocks:
  • fixed crash when destroying block.
  • fixed item for door blocks caused crash in creative inventory.

0.11.0 -> 0.11.1

General:
  • made game crash again when a mod fails to load.

Blocks:
  • added expDrop attribute

World Generation:
  • fixed game crashes when checking if generated block can replace air.

0.10.6b -> 0.11.0

General:
  • changed location of mods to the main mods directory
  • added language file support
  • Custom Stuff mods are now registered as regular mods

Items:
  • removed id attribute
  • removed displayName attribute
  • damage attribute no longer uses metadata
  • changed fluidId attribute to fluid

Blocks:
  • removed id attribute
  • removed displayName attribute
  • changed doubleSlabId attribute to doubleSlabBlock

World Generation:
  • changed blockId attribute to block

Scripting:
  • removed config.addBlockIdProperty()
  • removed config.addItemIdProperty()
  • removed config.getBlockId()
  • removed config.getBlockIdFrom()
  • removed config.getItemId()
  • removed config.getItemIdFrom()
  • changed entity.getItemId() to entity.getItemName()
  • changed world.getBlockId() to world.getBlockName()
  • changed world.setBlockId() to world.setBlock()
  • changed world.setBlockIdAndMetadata() to world.setBlockAndMetadata()
  • changed world.getContainerSlotId() to world.getContainerSlotItemName()
  • changed world.getAliasId() to world.getAliasItemName()
  • changed itemstack.setId() to itemstack.setItem()
  • changed itemstack.getId() to itemstack.getItemName()
  • changed inventory.getId() to inventory.getItemName()
  • changed player.getItemId() to player.getItemName()
  • replaced all item and block id parameters with name parameters