Changelog

0.11.0 -> 0.11.1

General:
  • Make game crash again when a mod fails to load.

Blocks:
  • added expDrop attribute
World Generation:
  • fixed game crashes when checking if generated block can replace air.

0.10.6b -> 0.11.0

General:
  • changed location of mods to the main mods directory
  • added language file support
  • Custom Stuff mods are now registered as regular mods

Items:
  • removed id attribute
  • removed displayName attribute
  • damage attribute no longer uses metadata
  • changed fluidId attribute to fluid

Blocks:
  • removed id attribute
  • removed displayName attribute
  • changed doubleSlabId attribute to doubleSlabBlock

World Generation:
  • changed blockId attribute to block

Scripting:
  • removed config.addBlockIdProperty()
  • removed config.addItemIdProperty()
  • removed config.getBlockId()
  • removed config.getBlockIdFrom()
  • removed config.getItemId()
  • removed config.getItemIdFrom()
  • changed entity.getItemId() to entity.getItemName()
  • changed world.getBlockId() to world.getBlockName()
  • changed world.setBlockId() to world.setBlock()
  • changed world.setBlockIdAndMetadata() to world.setBlockAndMetadata()
  • changed world.getContainerSlotId() to world.getContainerSlotItemName()
  • changed world.getAliasId() to world.getAliasItemName()
  • changed itemstack.setId() to itemstack.setItem()
  • changed itemstack.getId() to itemstack.getItemName()
  • changed inventory.getId() to inventory.getItemName()
  • changed player.getItemId() to player.getItemName()
  • replaced all item and block id parameters with name parameters