Item Attributes

textureFile

This attribute defines the texture file that the item will use. Texture files for this attribute go into the textures/items directory of your mod.

Examples

// Uses textures/items/myItem.png from the mod's directory
textureFile[0] = "myItem.png";

// Uses textures/items/stick.png from the minecraft.jar
textureFile[31] = "/stick.png";
// Uses mods/SomeMod/items/someItem.png
textureFile[0] = "/SomeMod:someItem.png";