<casual>
[:books:smallTalk]

[books]
NPC: G'day, %player%, you after a book?
Choice: no, Well, no. I was just walking around, getting used to the village.
Choice: depends, Depends, have you got any books I might enjoy?

[no]
NPC: Oh, shame.. You should really get into them. Books can take you to a place only dreams can dare attempt.
Player: Maybe, maybe... I've just never been that type of person to get 'round to reading. 
NPC: Oh well, I'll see you around.
[:end]

[depends]
NPC: Hmmmm.... Fifty Shades of Play? No.. Maybe The Hungry Games? I don't think so. Scary Otter? Nah. 
NPC: Sorry.. I don't think I can find any books that you might enjoy. Oh well, better get back to work.
[:end]

<caring>
[:smallTalk:takeCare]

[smallTalk]
NPC: Hey there %player%, are you feeling okay?
Choice: fine, Oh, I'm fine, yourself?
Choice: notFine, Now that you mention it, I am feeling a bit bad..
Choice: meh, A bit bad, but it's nothing to be worried over. Tis merely a flesh wound.

[fine]
NPC: You sure? It's better to heal up earlier than be out of action later.
Player: Yeah, I'm fine, don't worry.
NPC: Okay then. Well, if you ever feel bad, just see the nurse, and she'll fix you up.
NPC: Don't try anything though... she's taken!
[:end]

[notFine]
NPC: Oh, that's not good! Go see the nurse, she'll get you feeling right as rain.
Player: I hate rain...
[:end]

[meh]
NPC: Well, if you start feeling worse, the nurse will get you sorted.
Player: Thanks for the tip.

<critical>
[:smallTalk:zombie]

[smallTalk]
NPC: Oh hey, %player%, how are you doing?
Choice: ok, I'm fine, nothing spectacular has happened, but I'm okay.
Choice: bad, Not too good, honestly. Had a couple of near death experiences so I'm a bit shaken.
Choice: good, I'm great thanks, yourself?

[ok]
NPC: That's good, better than being in the hospital.
Player: I guess so, but I'm always after a bit of an adventure.
[:end]

[bad] 
NPC: Oh that's terrible, be sure to head over to the nurse if you're injured or anything.
Player: Thanks, but I think I'm fine.
[:end]

[good]
NPC: Oh I'm fantastic myself thanks. I guess we should head off now.
Player: Talk later.
[:end]

<love>
[:book]

[book]
NPC: Man, this book I've been reading is fantastic! The writing is brilliant, and the story... oh the story, it's amazing.
Choice: cool, That's awesome! It's always great to have a good book, isn't it?
Choice: name, Sounds interesting, may I ask what the title is?
Choice: end, That's good to hear, although personally, I've never been into books that much.

[cool]
NPC: Oh, definitely. Time can pass so quickly when reading. Speaking of which, I think I need to pick up from the last chapter.
[:end]

[name]
NPC: No, you can't.
Player: Er.. Why not?
NPC: Because then you'll steal it from me and I'll never read it again!
Choice: curious, Don't be absurd, I wouldn't do that if it were the last book in the world.
Choice: crazy, Woah, you're crazy, I think I better leave before it rubs off on me.
Choice: end, Dangit, my plan is foiled! Better get out of here before I'm caught.

[curious]
NPC: Well, maybe I should tell you. It's called Breaking Fawn.
Player: Was that so hard?
NPC: I guess not.
[:end]

[crazy]
NPC: Yes, leave, brilliant plan.
[:end]

<happy>
[:day:happy]

[day]
NPC: It's quite a nice day isn't it? Perfect for a read out on the balcony, don't you think?
Player: Yes, I agree. Although the weather is often subject to change, isn't it?
NPC: Yes, but bad thoughts like those tend to drift away in a beautiful day like this.
Choice: yea, It's good to get lost with this lovely sunshine.
Choice: no, I think it's always good to keep your mind focused and never get sidetracked, so I try not to let my mind drift.

[yea]
NPC: Indeed.
[:end]

[no]
NPC: You must live an anxious life then.
[:end]

[happy]
NPC: I find it hard to be down after such a nice day. The sunshine is always settling.
Player:

<sad>
[:return]

//Written by Diller \o
[return]
NPC: Argh, all these testificates haven't returned their books yet, it's really frustrating.
Player: Is there anything I can do to help you?
NPC: Unfortunately not, it's quite a complicated system we have here at Minebook.
Choice: who, People still read books? I thought that died out in the 70s.
Choice: any, Are there any good books left I could look at?
Choice: luck, Well, good luck with your duty.

[who]
NPC: Of course they do! Are you some meat eating slob like that butcher?!
Player: Do you have any idea who you're talking to?
NPC: Leave, now. You've already disturbed me enough.
[:end]

[any]
NPC: Well, feel free to browse whats left in our bookshelves. Or you can request a tutorial or lore book from me if you want.
Player: Thanks for the info %npc%, I'll keep that in mind.
[:end]

[luck]
NPC: You too kind sir.
[:end]

<childish>

<notalk>

<foreigner>
[:wither]

[wither]
NPC: Oh, hello!
Player: Hi! Are you new here?
NPC: That I am. I came here to look closely at an interesting piece of ancient information.
Player: Really? can you tell me?
NPC: Oh, sure. "Where the molten stone flows like water, and the sand of souls is abundant, three skulls are needed to unleash It."
Player: Any clues of what it means?
NPC: It seems to be some kind of golem. Like the Iron ones, but with a strange material instead of iron, and three black skulls instead of a pumkin 
Player: Is that so? maybe the material is that "sand of souls"
NPC: Oh, you may just be right! Oh, joy! You just helped me a lot!
[:end]
<junky>

<teacher>
[:music]

[music]
//Diller wrote this by the way.
NPC: Hey %player%, are you into music? Aswell as helping the library here I love teaching the little ones about the joy of music.
NPC: Speaking of which, you would you like to be taught, or are you already decent?
Choice: pun, I use to be, but I've had a bit of a rest. It wasn't on the top of my to-do-liszt.
Choice: no, I've always wanted to, but never got round to it.
Choice: yes, Oh I love music, it always brings something new to the table.

[pun]
NPC: Haha, I C what you did there.
Player: Very clef-er, wasn't it.
NPC: Should we give this a rest?
Player: Maybe, I must agree it's not my forte.
NPC: Yeah, these jokes always seem to fall flat.
Player: Even if you're a sharp guy.
NPC: We really need to stop before I get into treble for not focusing on the job.
Player: Well, keep it trillin.
[:end]

[no]
NPC: Can you reed music?
Player: Enough to get a Handel of that one.
[:pun]

[yes]
NPC: Yes and the music stave are always so nice.
Player: There arn't really ever any low notes for the music industry are there?
[:pun]

<aggressive>

<busy>
