<casual>
[:crops:work]

[crops]
NPC: Ah, crops are such a magnificent source of food/money.
NPC: There's such a variety; taters, wheat, carrot...
NPC: Actually, I guess that's it...
[:end]

[work]
NPC: Man, it gets really tiring working all day. Don't you ever get tired and feel like death?
Choice: sorta, Well, sometimes I do, but I just man up and get over it. I can tell that you still need to do that.
Choice: yes, Oh, I always feel like I'm gonna fall over and collapse. Only my determination keeps my going.
Choice: never, I have no clue what you're talking about. I'll only stop working when I'm down in my grave.

[sorta]
NPC: What are you suggesting? With that attitude, I think you should go.
[:end]

[yes]
NPC: I know exactly how you feel %player%. If only we could sit back and watch others do it for us.
[:end]

[never]
NPC: Such a great attitude you have, %player%. I'm sure you'll go far.
[:end]

<caring>
[:howAre:helpful]

[howAre]
NPC: How are you?
Player: Oh, you know..I'm fine.
[:end]	

[helpful]
NPC: You look a bit woozy.. Do you need help?
[needHelp]
Choice: noHelp, I'm alright, but thank you. I'll be on my way.
Choice: yesHelp, Yes, please!

[noHelp]
NPC: Alright, see you later!
[:end]

[yesHelp]
NPC: Oh no! Go see the nurse, she'll get you fixed up.
[:end]

<critical>
[:smallTalk]

[smallTalk]
NPC: How do you feel about the actions of our king, %player%?
Choice: good, I agree with them for the most part.
Choice: bad, I'm not exactly a fan. I think the King needs to be taken down.
Choice: neutral, Well, he can be good and bad, like everyone. I don't mind him.

[good]
NPC: Would you please find someone else to talk to, then?
[:end]

[bad]
NPC: Fantastic, I agree. I think our society needs a great change. An uprising maybe..
[:end]

[neutral]
NPC: Fair enough, I guess. Have a great day.
[:end]

<love>
[:smallTalk:home:crops]

[smallTalk]
NPC: You look exhausted.. been a hard day? Try catching some sleep.
Choice: agree, Yeah.. been out in the sun for hours. I think I'll have a rest.
Choice: arrogant, Who do you take me for? I think I can handle a few hours of labour! Go back to your 'hard work'. 
Choice: end, You don't tell me what to do! I can make my own decisions!

[agree]
NPC: I think I might take a break soon myself. The sun's gaze is quite tiring. I hope you have a wonderful rest, %player%. 
Player: Same for you, %npc%.
[:end]

[arrogant]
NPC: Don't be thinking you're going to get far with that attitude, %player%! Learn some manners!
[:end]

[home]
NPC: Are you here for a stay %player%? My home is just around the corner if you want to stay there for the night.
Choice: thankful, Thanks, I might have to do just that if I don't find my way back home.
Choice: reject, Thanks for the offer, but I think I'll be okay.

[thankful]
NPC: No problem, it would be lovely to have you stay with us.
[:end]

[reject]
NPC: Alright then, watch out for those deadly zombies though! I'd hate to think what would happen if a great fella' like you got bit!
[:end]

[crops]
NPC: Hey there %player%! Oh, by the way, if you're ever low on food, don't hesitate to grab a few of our crops we have here. As long as you leave some for us so we don't starve!
Choice: end, I'll be sure to keep that in mind! Don't you worry.
Choice: thankful, Thanks %npc%!That will be really useful when cows trample my own crops.

[thankful]
NPC: It's no problem. After all, I'm sure you won't abandon us like the the last adventurer did at our time of need...
[:end] 	

<happy>
[:howAre:travel]

[howAre]
NPC: Aloha %player%, how are you today? The sun is shining, and food is plentiful, what more could you ask for?
Choice: good, Yes, today is a very fine day indeed, I'm sure everyone can agree.
Choice: bad, Some things have been going downhill lately, but I'm sure today is a start of more prosperous happenings.

[good]
NPC: That's great to hear! All this good news brings a smile to my face.
[:end]

[bad]
NPC: Oh well, I can tell a happier future lies ahead for you. Good luck with your travels.
Player: Stay safe!
[:end]

[travel]
NPC: Greetings traveller.
Player: Hello there, %npc%.
NPC: Hmmm, have I seen you somewhere? Perhaps on one of your adventures?
Choice: arrogant, Well I wouldn't be surprised if you have. You see, I'm quite the hero among your folk.
Choice: humble, Probably not, theres no reason for you to have. Although I have been told I do have one of those faces.

[arrogant]
NPC: That must be why.. So you're not new around here? 
Player: I've had enough time here to know what I'm doing.
NPC: That's good then, I guess it's time for me to get back to work. Wheat ain't gonna grow itself! I'll see ya later.
[:end]

[humble]
NPC: I'm sure that's why. Ah well, I must get back to work, these crops ain't gonna grow themselves!
[:end]		

<sad>
[:smallTalk:news]

[smallTalk]
NPC: Oh, it's you...
Player: Yes, it's me, is something wrong?
NPC: Everything, my mother you see, she... she...
Choice: sorry, It's okay. Would you like some time alone?
Choice: curious, She what? Please, I must know.
Choice: rude, C'mon mate, take some concrete pills.

[rude]
NPC:...
[:end]

[sorry]
NPC: Yes... yes. That would be nice, thank you.
[:end]

[curious]
NPC: She was turned into one of... them.
Choice: clueless, I'm so sorry to hear that! If you ever need something, just ask.
Choice: zombiecure, You know.. I heard that there actually might be a cure for that.

[clueless]
NPC: Thank you, %player%.
[:end]

[zombiecure]
NPC: That's fantastic news! Do you know what it is?
Choice: noidea, I'm sorry, but I don't. I'll have to ask the nurse.
Choice: yesidea, Yeah, I do! It's a weakness potion and a golden apple.

[noidea]
NPC: Alright.. Thank you for your help. I'll try to find out the cure.
[:end]

[yesidea]
NPC: That's wonderful! I'll get right on that! Thank you so much, %player%! 
[:end]

[news]
Player: Is anything wrong? You look down.
NPC: Oh no, I've just been thinking about those poor, poor kids who got lost in the forest the other day...
NPC: I really do hope they're alright.
Choice: worried, Oh, thats terrible news!
Choice: noWorry, I'm sure they'll be alright. Just don't stop searching!

[worried]
NPC: Yes, may the odds be ever in their favor.
[:end]

[noWorry]
NPC: Hmm, searching for them... that might be a good idea. Thanks %player%, I'll get started now!
[:end]

<childish>

<notalk>
[:shy:howAre]

[shy]
Player: Hey %npc%, how has your day been?
NPC: Okay.
Player: Anything interesting happened?
NPC: No.
Player: Okay then...
[:end]

[howAre]
Player: How are you on this fine day?
NPC: Okay.
Player: So nothing happened of any interest?
NPC: No.
Player That's good...
[:end]

<foreigner>
[:newhere]

[newhere]
NPC: Hi, I'm not from around here. Can you show me around? 
Choice: notprob, Yeah, of course! No problem. 
Choice: kindno, No, I'm too busy. Sorry.
Choice: meanno, No, geez! Don't you know who I am? 
Choice: maybelater, Maybe later, I'm in the middle of something.
Choice: moneyyes, Sure, if you pay me.

[notprob]
NPC: Fantastic.
Player: Over here is the farm, where you'll probably be spending a lot of your time. Get to know the other farmers! They'll be glad to help you.
NPC: Sure, alright.. I'm not quite sure we speak the same.. how do you say it? Language, that's right.
Player: Oh, you'll be fine. Have fun!
NPC: Thank you once again!
[:end]

[kindno]
NPC: Sure, I may just go back home then.
Player: Alright, see you later!
[:end]

[meanno]
NPC: I'm sorry, no, I just moved here..
Player: I am the hero of the world, the conquerer of all, and I don't have time for a petty farmer like you.
NPC: Al-alright. I'll leave you alone, sir.
Player: Get out of my sight.
[:end]

[maybelater]
NPC: Thank you for your time!
[:end]

[moneyyes]
NPC: But sir, I just moved here.. I'm completely broke. I think I'm supposed to work at the farm?
Choice: sucks, Better get moving, then.
Choice: freebie, Well.. maybe I can do it for free this time.

[sucks]
NPC: Oh.. okay. I'll find it on my own, then.
[:end]

[freebie]
NPC: Fantastic.
Player: Over here is the farm, where you'll probably be spending a lot of your time. Get to know the other farmers! They'll be glad to help you.
NPC: Sure, alright.. I'm not quite sure we speak the same.. how do you say it? Language, that's right.
Player: Oh, you'll be fine. Have fun!
NPC: Thank you once again!
[:end]

<junky>

<teacher>
[:horseshoes]
//Written by Diller. Feel free to edit or add a bit.
[horseshoes]
NPC: Aye there %player%, ever heard of a wonderful game called "horseshoes"?
Choice: love, Have I?? I think 3 time world champion qualifies me as a better horseshoe thrower than you %npc%.
Choice: hate, Oh God no, please don't.
Choice: clueless, Well I've heard of the 'horseshoe' horseshoe, does that count?

[love]
NPC: Woah cowboy, yall better teach me some o' your tricks soon!
Player: I'll be sure to!
[:end]

[hate]
NPC: What!? You dun like it!? I thought we were pals!
NPC: I don't think I'll ever look at ya the same way again.
Player: Fine by me.

[clueless]
NPC: Not at all!
Player: Well then shall you teach me?
NPC: I would , but my break is nearly over and I better relax for as much as I can.
Player: Understandable.
[:end]

<aggressive>

<busy>
[:quiteBusy:goAway]

[quiteBusy]
NPC: Oh, hey %player%. I'm a bit busy right now. Maybe come back in a bit.
[:end]

[goAway]
NPC: %player%, Go away! I'm working on things..
Player: Sorry! I'll leave now!
NPC: Great, you messed me up. Time to start over..
[:end] 
