public class SchematicBlock extends SchematicBlockBase
Schematic.BuildingStage| Modifier and Type | Field and Description |
|---|---|
net.minecraft.block.Block |
block |
BuildingPermission |
defaultPermission |
int |
meta |
net.minecraft.item.ItemStack[] |
storedRequirements
This field contains requirements for a given block when stored in the
blueprint.
|
| Constructor and Description |
|---|
SchematicBlock() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doNotBuild()
Return true if the block should not be placed to the world.
|
BuildingPermission |
getBuildingPermission()
Return the building permission for blueprint containing this schematic.
|
Schematic.BuildingStage |
getBuildStage()
Return the stage where this schematic has to be built.
|
boolean |
isAlreadyBuilt(IBuilderContext context,
int x,
int y,
int z)
Return true if the block on the world correspond to the block stored in
the blueprint at the location given by the slot.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
readFromWorld(IBuilderContext context,
int x,
int y,
int z)
Initializes a slot from the blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
readRequirementsFromWorld(IBuilderContext context,
int x,
int y,
int z) |
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
void |
writeRequirementsToBuilder(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
getEnergyRequirement, getStacksToDisplay, inventorySlotsToBlueprint, inventorySlotsToBlueprint, inventorySlotsToWorld, inventorySlotsToWorld, postProcessing, transformToBlueprint, transformToWorld, useItempublic net.minecraft.block.Block block
public int meta
public BuildingPermission defaultPermission
public net.minecraft.item.ItemStack[] storedRequirements
public void writeRequirementsToBuilder(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicwriteRequirementsToBuilder in class Schematicpublic boolean isAlreadyBuilt(IBuilderContext context, int x, int y, int z)
SchematicisAlreadyBuilt in class Schematicpublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class Schematicpublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicwriteToWorld in class Schematicpublic boolean doNotBuild()
SchematicdoNotBuild in class Schematicpublic void readFromWorld(IBuilderContext context, int x, int y, int z)
SchematicreadFromWorld in class Schematicpublic void readRequirementsFromWorld(IBuilderContext context, int x, int y, int z)
readRequirementsFromWorld in class Schematicpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
writeToNBT in class Schematicpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
readFromNBT in class Schematicpublic Schematic.BuildingStage getBuildStage()
SchematicgetBuildStage in class Schematicpublic BuildingPermission getBuildingPermission()
SchematicgetBuildingPermission in class Schematic