public class SchematicTile extends SchematicBlock
Schematic.BuildingStage| Modifier and Type | Field and Description |
|---|---|
net.minecraft.nbt.NBTTagCompound |
cpt
This tree contains additional data to be stored in the blueprint.
|
block, meta, storedRequirements| Constructor and Description |
|---|
SchematicTile() |
| Modifier and Type | Method and Description |
|---|---|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
readFromWorld(IBuilderContext context,
int x,
int y,
int z)
Initializes a slot from the blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
transformToBlueprint(MappingRegistry registry,
Translation transform)
Performs a transformations from world to blueprints.
|
void |
transformToWorld(MappingRegistry registry,
Translation transform)
Performs a transformations from blueprints to worlds.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot.
|
addRequirements, doNotBuild, getBuildStage, isAlreadyBuilt, rotateLeftgetBuildingPermission, getEnergyRequirement, getRequirements, getStacksToDisplay, inventorySlotsToBlueprint, inventorySlotsToBlueprint, inventorySlotsToWorld, inventorySlotsToWorld, postProcessing, useItempublic net.minecraft.nbt.NBTTagCompound cpt
public void transformToBlueprint(MappingRegistry registry, Translation transform)
SchematictransformToBlueprint in class Schematicpublic void transformToWorld(MappingRegistry registry, Translation transform)
SchematictransformToWorld in class Schematicpublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
writeToWorld in class SchematicBlockpublic void readFromWorld(IBuilderContext context, int x, int y, int z)
readFromWorld in class SchematicBlockpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
writeToNBT in class SchematicBlockpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
readFromNBT in class SchematicBlock