public class GuiAssemblyTable extends GuiAdvancedInterface
GuiAdvancedInterface.FluidSlot, GuiAdvancedInterface.IInventorySlot, GuiAdvancedInterface.ItemSlotGuiBuildCraft.Ledger, GuiBuildCraft.LedgerManagerslotscontainer, LEDGER_TEXTURE, ledgerManager, texture, tilefield_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize| Constructor and Description |
|---|
GuiAssemblyTable(net.minecraft.inventory.IInventory playerInventory,
TileAssemblyTable assemblyTable) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float f,
int x,
int y) |
protected void |
drawGuiContainerForegroundLayer(int par1,
int par2) |
protected void |
initLedgers(net.minecraft.inventory.IInventory inventory) |
protected void |
mouseClicked(int i,
int j,
int k) |
void |
updateRecipes() |
drawBackgroundSlots, drawForegroundSelection, getItemRenderer, getSlotAtLocation, getXSize, getYSizebindTexture, drawScreen, getCenteredOffset, getCenteredOffset, getFontRenderer, getSlotAtPosition, mouseClickMove, mouseMovedOrUpcheckHotbarKeys, doesGuiPauseGame, func_146978_c, handleMouseClick, initGui, keyTyped, onGuiClosed, updateScreenactionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, renderToolTip, setClipboardString, setWorldAndResolutionpublic GuiAssemblyTable(net.minecraft.inventory.IInventory playerInventory,
TileAssemblyTable assemblyTable)
public void updateRecipes()
protected void drawGuiContainerForegroundLayer(int par1,
int par2)
drawGuiContainerForegroundLayer in class GuiBuildCraftprotected void drawGuiContainerBackgroundLayer(float f,
int x,
int y)
drawGuiContainerBackgroundLayer in class GuiBuildCraftprotected void mouseClicked(int i,
int j,
int k)
mouseClicked in class GuiBuildCraftprotected void initLedgers(net.minecraft.inventory.IInventory inventory)
initLedgers in class GuiBuildCraft