public class RenderEnergyLaser extends RenderLaser
model, STEP
field_147909_c, renderManager, shadowOpaque, shadowSize
RenderEnergyLaser()
doRender, doRenderLaser, doRenderLaserWave, getEntityTexture
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
public RenderEnergyLaser()