public class TileFilteredBuffer extends TileBuildCraft implements net.minecraft.inventory.IInventory, IOverrideDefaultTriggers
| Constructor and Description |
|---|
TileFilteredBuffer() |
| Modifier and Type | Method and Description |
|---|---|
void |
closeInventory() |
net.minecraft.item.ItemStack |
decrStackSize(int slotId,
int count) |
net.minecraft.inventory.IInventory |
getFilters() |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
int |
getSizeInventory()
IInventory Implementation
|
net.minecraft.item.ItemStack |
getStackInSlot(int slotId) |
net.minecraft.item.ItemStack |
getStackInSlotOnClosing(int slotId) |
java.util.LinkedList<ITrigger> |
getTriggers() |
boolean |
hasCustomInventoryName() |
boolean |
isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack) |
boolean |
isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityPlayer) |
void |
openInventory() |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbtTagCompound) |
void |
setInventorySlotContents(int slotId,
net.minecraft.item.ItemStack itemStack) |
void |
updateEntity() |
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbtTagCompound) |
destroy, getDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, initialize, invalidate, onBlockPlacedBy, postPacketHandling, sendNetworkUpdateaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic void updateEntity()
updateEntity in class TileBuildCraftpublic net.minecraft.inventory.IInventory getFilters()
public int getSizeInventory()
getSizeInventory in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlot(int slotId)
getStackInSlot in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack decrStackSize(int slotId,
int count)
decrStackSize in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlotOnClosing(int slotId)
getStackInSlotOnClosing in interface net.minecraft.inventory.IInventorypublic void setInventorySlotContents(int slotId,
net.minecraft.item.ItemStack itemStack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface net.minecraft.inventory.IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface net.minecraft.inventory.IInventorypublic boolean isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityPlayer)
isUseableByPlayer in interface net.minecraft.inventory.IInventorypublic void openInventory()
openInventory in interface net.minecraft.inventory.IInventorypublic void closeInventory()
closeInventory in interface net.minecraft.inventory.IInventorypublic boolean isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack)
isItemValidForSlot in interface net.minecraft.inventory.IInventorypublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbtTagCompound)
readFromNBT in class TileBuildCraftpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbtTagCompound)
writeToNBT in class TileBuildCraftpublic boolean hasCustomInventoryName()
hasCustomInventoryName in interface net.minecraft.inventory.IInventorypublic java.util.LinkedList<ITrigger> getTriggers()
getTriggers in interface IOverrideDefaultTriggers