public class SchematicRefinery extends SchematicTile
Schematic.BuildingStagetileNBTblock, defaultPermission, meta, storedRequirements| Constructor and Description |
|---|
SchematicRefinery() |
| Modifier and Type | Method and Description |
|---|---|
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
void |
writeRequirementsToBlueprint(IBuilderContext context,
int x,
int y,
int z)
Write specific requirements coming from the world to the blueprint.
|
void |
writeRequirementsToWorld(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
writeToBlueprint(IBuilderContext context,
int x,
int y,
int z)
Initializes a schematic for blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot.
|
idsToBlueprint, idsToWorld, readFromNBT, writeToNBTgetBuildingPermission, getBuildStage, isAlreadyBuiltdoNotBuild, doNotUse, getEnergyRequirement, getStacksToDisplay, postProcessing, translateToBlueprint, translateToWorld, useItempublic void writeRequirementsToWorld(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicwriteRequirementsToWorld in class SchematicBlockpublic void writeRequirementsToBlueprint(IBuilderContext context, int x, int y, int z)
SchematicwriteRequirementsToBlueprint in class SchematicTilepublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class Schematicpublic void writeToBlueprint(IBuilderContext context, int x, int y, int z)
SchematicwriteToBlueprint in class SchematicTilepublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicTilewriteToWorld in class SchematicTile