public class SchematicBlock extends SchematicBlockBase
Schematic.BuildingStage| Modifier and Type | Field and Description |
|---|---|
net.minecraft.block.Block |
block |
BuildingPermission |
defaultPermission |
int |
meta |
net.minecraft.item.ItemStack[] |
storedRequirements
This field contains requirements for a given block when stored in the
blueprint.
|
| Constructor and Description |
|---|
SchematicBlock() |
| Modifier and Type | Method and Description |
|---|---|
BuildingPermission |
getBuildingPermission()
Return the maximium building permission for blueprint containing this
schematic.
|
Schematic.BuildingStage |
getBuildStage()
Return the stage where this schematic has to be built.
|
boolean |
isAlreadyBuilt(IBuilderContext context,
int x,
int y,
int z)
Return true if the block on the world correspond to the block stored in
the blueprint at the location given by the slot.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Loads this schematic from the blueprint NBT.
|
void |
writeRequirementsToBlueprint(IBuilderContext context,
int x,
int y,
int z)
Write specific requirements coming from the world to the blueprint.
|
void |
writeRequirementsToWorld(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Saves this schematic to the blueprint NBT.
|
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
doNotBuild, doNotUse, getEnergyRequirement, getStacksToDisplay, idsToBlueprint, idsToWorld, postProcessing, rotateLeft, translateToBlueprint, translateToWorld, useItem, writeToBlueprintpublic net.minecraft.block.Block block
public int meta
public BuildingPermission defaultPermission
public net.minecraft.item.ItemStack[] storedRequirements
public void writeRequirementsToWorld(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicwriteRequirementsToWorld in class Schematicpublic boolean isAlreadyBuilt(IBuilderContext context, int x, int y, int z)
SchematicisAlreadyBuilt in class Schematicpublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicwriteToWorld in class Schematicpublic void writeRequirementsToBlueprint(IBuilderContext context, int x, int y, int z)
SchematicwriteRequirementsToBlueprint in class Schematicpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicwriteToNBT in class Schematicpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicreadFromNBT in class Schematicpublic Schematic.BuildingStage getBuildStage()
SchematicgetBuildStage in class Schematicpublic BuildingPermission getBuildingPermission()
SchematicgetBuildingPermission in class Schematic