public class SchematicMask extends SchematicBlockBase
Schematic.BuildingStage| Modifier and Type | Field and Description |
|---|---|
boolean |
isConcrete |
| Constructor and Description |
|---|
SchematicMask() |
SchematicMask(boolean isConcrete) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isAlreadyBuilt(IBuilderContext context,
int x,
int y,
int z)
Return true if the block on the world correspond to the block stored in
the blueprint at the location given by the slot.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Loads this schematic from the blueprint NBT.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Saves this schematic to the blueprint NBT.
|
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
doNotBuild, doNotUse, getBuildingPermission, getBuildStage, getEnergyRequirement, getStacksToDisplay, idsToBlueprint, idsToWorld, postProcessing, rotateLeft, translateToBlueprint, translateToWorld, useItem, writeRequirementsToBlueprint, writeRequirementsToWorld, writeToBlueprintpublic SchematicMask()
public SchematicMask(boolean isConcrete)
public void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicwriteToWorld in class Schematicpublic boolean isAlreadyBuilt(IBuilderContext context, int x, int y, int z)
SchematicisAlreadyBuilt in class Schematicpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicwriteToNBT in class Schematicpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicreadFromNBT in class Schematic