public class SchematicDoor extends SchematicBlock
Schematic.BuildingStageblock, defaultPermission, meta, storedRequirements| Constructor and Description |
|---|
SchematicDoor(net.minecraft.item.ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doNotBuild()
Return true if the block should not be placed to the world.
|
boolean |
isAlreadyBuilt(IBuilderContext context,
int x,
int y,
int z)
Return true if the block on the world correspond to the block stored in
the blueprint at the location given by the slot.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Loads this schematic from the blueprint NBT.
|
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
void |
writeRequirementsToBlueprint(IBuilderContext context,
int x,
int y,
int z)
Write specific requirements coming from the world to the blueprint.
|
void |
writeRequirementsToWorld(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
writeToBlueprint(IBuilderContext context,
int x,
int y,
int z)
Initializes a schematic for blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
Saves this schematic to the blueprint NBT.
|
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
getBuildingPermission, getBuildStagedoNotUse, getEnergyRequirement, getStacksToDisplay, idsToBlueprint, idsToWorld, postProcessing, translateToBlueprint, translateToWorld, useItempublic void writeRequirementsToWorld(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicwriteRequirementsToWorld in class SchematicBlockpublic void writeRequirementsToBlueprint(IBuilderContext context, int x, int y, int z)
SchematicwriteRequirementsToBlueprint in class SchematicBlockpublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class Schematicpublic boolean doNotBuild()
SchematicdoNotBuild in class Schematicpublic boolean isAlreadyBuilt(IBuilderContext context, int x, int y, int z)
SchematicisAlreadyBuilt in class SchematicBlockpublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicwriteToWorld in class SchematicBlockpublic void writeToBlueprint(IBuilderContext context, int x, int y, int z)
SchematicwriteToBlueprint in class Schematicpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicwriteToNBT in class SchematicBlockpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
SchematicreadFromNBT in class SchematicBlock