public class TileQuarry extends TileAbstractBuilder implements IMachine
| Modifier and Type | Field and Description |
|---|---|
EntityMechanicalArm |
arm |
protected Box |
box |
net.minecraft.entity.player.EntityPlayer |
placedBy |
buildersInAction, buildTracker, mjStored, pathLasers| Constructor and Description |
|---|
TileQuarry() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowAction(IAction action) |
void |
closeInventory() |
void |
createUtilsIfNeeded() |
net.minecraft.item.ItemStack |
decrStackSize(int i,
int j) |
void |
destroy() |
protected void |
dig() |
boolean |
findTarget(boolean doSet) |
void |
forceChunkLoading(net.minecraftforge.common.ForgeChunkManager.Ticket ticket) |
Box |
getBox() |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
net.minecraft.util.AxisAlignedBB |
getRenderBoundingBox() |
int |
getSizeInventory() |
net.minecraft.item.ItemStack |
getStackInSlot(int i) |
net.minecraft.item.ItemStack |
getStackInSlotOnClosing(int slot) |
boolean |
hasCustomInventoryName() |
void |
initialize() |
void |
invalidate() |
boolean |
isActive() |
boolean |
isBuildingMaterialSlot(int i) |
boolean |
isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack) |
boolean |
isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer) |
boolean |
manageFluids() |
boolean |
manageSolids() |
void |
moveHead(double instantSpeed) |
void |
onChunkUnload() |
void |
openInventory() |
void |
positionReached() |
void |
postPacketHandling(PacketUpdate packet) |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
void |
reinitalize() |
void |
setArm(EntityMechanicalArm arm) |
void |
setInventorySlotContents(int i,
net.minecraft.item.ItemStack itemstack) |
void |
updateEntity() |
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
addBuildingItem, consumeEnergy, energyAvailable, getBuilders, getPathLaser, launchItemgetDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, onBlockPlacedBy, sendNetworkUpdateaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getWorldObj, hasWorldObj, isInvalid, markDirty, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic EntityMechanicalArm arm
public net.minecraft.entity.player.EntityPlayer placedBy
protected Box box
public void createUtilsIfNeeded()
public void setArm(EntityMechanicalArm arm)
public void updateEntity()
updateEntity in class TileAbstractBuilderprotected void dig()
public boolean findTarget(boolean doSet)
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
readFromNBT in class TileAbstractBuilderpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
writeToNBT in class TileAbstractBuilderpublic void positionReached()
public void invalidate()
invalidate in class TileBuildCraftpublic void onChunkUnload()
onChunkUnload in class net.minecraft.tileentity.TileEntitypublic void destroy()
destroy in class TileBuildCraftpublic void postPacketHandling(PacketUpdate packet)
postPacketHandling in interface ISynchronizedTilepostPacketHandling in class TileBuildCraftpublic void initialize()
initialize in class TileAbstractBuilderpublic void reinitalize()
public boolean manageFluids()
manageFluids in interface IMachinepublic boolean manageSolids()
manageSolids in interface IMachinepublic int getSizeInventory()
getSizeInventory in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlot(int i)
getStackInSlot in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack decrStackSize(int i,
int j)
decrStackSize in interface net.minecraft.inventory.IInventorypublic void setInventorySlotContents(int i,
net.minecraft.item.ItemStack itemstack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlotOnClosing(int slot)
getStackInSlotOnClosing in interface net.minecraft.inventory.IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface net.minecraft.inventory.IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface net.minecraft.inventory.IInventorypublic boolean isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack)
isItemValidForSlot in interface net.minecraft.inventory.IInventorypublic boolean isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer)
isUseableByPlayer in interface net.minecraft.inventory.IInventorypublic void openInventory()
openInventory in interface net.minecraft.inventory.IInventorypublic void closeInventory()
closeInventory in interface net.minecraft.inventory.IInventorypublic boolean isBuildingMaterialSlot(int i)
isBuildingMaterialSlot in interface ITileBuilderpublic boolean allowAction(IAction action)
allowAction in interface IMachinepublic void moveHead(double instantSpeed)
public void forceChunkLoading(net.minecraftforge.common.ForgeChunkManager.Ticket ticket)
public boolean hasCustomInventoryName()
hasCustomInventoryName in interface net.minecraft.inventory.IInventorypublic net.minecraft.util.AxisAlignedBB getRenderBoundingBox()
getRenderBoundingBox in class net.minecraft.tileentity.TileEntitypublic Box getBox()
getBox in interface IBoxProvider