public class TileMiningWell extends TileBuildCraft implements IMachine
| Constructor and Description |
|---|
TileMiningWell() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowAction(IAction action) |
void |
invalidate() |
boolean |
isActive() |
boolean |
manageFluids() |
boolean |
manageSolids() |
void |
updateEntity()
Dig the next available piece of land if not done.
|
destroy, getDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, initialize, onBlockPlacedBy, postPacketHandling, readFromNBT, sendNetworkUpdate, writeToNBTaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic void updateEntity()
updateEntity in class TileBuildCraftpublic void invalidate()
invalidate in class TileBuildCraftpublic boolean manageFluids()
manageFluids in interface IMachinepublic boolean manageSolids()
manageSolids in interface IMachinepublic boolean allowAction(IAction action)
allowAction in interface IMachine