See: Description
| Interface | Description |
|---|---|
| IBuilderContext |
This interface provide contextual information when building or initializing
blueprint slots.
|
| ITileBuilder |
| Class | Description |
|---|---|
| BlueprintDeployer |
This class is provided as a utility class for third-party mods that would
like to easily deploy structures that are written in blueprints.
|
| MappingRegistry | |
| Schematic |
This class allow to specify specific behavior for blocks stored in
blueprints:
- what items needs to be used to create that block - how the block has to be
built on the world - how to rotate the block - what extra data to store /
load in the blueprint
Default implementations of this can be seen in the package
buildcraft.api.schematics.
|
| SchematicBlock | |
| SchematicBlockBase | |
| SchematicEntity | |
| SchematicFactory<S extends Schematic> | |
| SchematicMask | |
| SchematicRegistry | |
| SchematicTile | |
| Translation |
| Enum | Description |
|---|---|
| BuildingPermission |
Schematics recorded in the blueprints can restrict situations where a
blueprint can be used.
|
| Schematic.BuildingStage |
Blocks are build in various stages, in order to make sure that a block
can indeed be placed, and that it's unlikely to disturb other blocks.
|