public class SchematicDoor extends SchematicBlock
Schematic.BuildingStageblock, defaultPermission, meta, storedRequirements| Constructor and Description |
|---|
SchematicDoor(net.minecraft.item.ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doNotBuild()
Return true if the block should not be placed to the world.
|
boolean |
isAlreadyBuilt(IBuilderContext context,
int x,
int y,
int z)
Return true if the block on the world correspond to the block stored in
the blueprint at the location given by the slot.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
readFromWorld(IBuilderContext context,
int x,
int y,
int z)
Initializes a slot from the blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
readRequirementsFromWorld(IBuilderContext context,
int x,
int y,
int z) |
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
void |
writeRequirementsToBuilder(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry) |
void |
writeToWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
getBuildingPermission, getBuildStagegetEnergyRequirement, getStacksToDisplay, inventorySlotsToBlueprint, inventorySlotsToBlueprint, inventorySlotsToWorld, inventorySlotsToWorld, postProcessing, transformToBlueprint, transformToWorld, useItempublic void writeRequirementsToBuilder(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicwriteRequirementsToBuilder in class SchematicBlockpublic void readRequirementsFromWorld(IBuilderContext context, int x, int y, int z)
readRequirementsFromWorld in class SchematicBlockpublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class SchematicBlockpublic boolean doNotBuild()
SchematicdoNotBuild in class SchematicBlockpublic boolean isAlreadyBuilt(IBuilderContext context, int x, int y, int z)
SchematicisAlreadyBuilt in class SchematicBlockpublic void writeToWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicwriteToWorld in class SchematicBlockpublic void readFromWorld(IBuilderContext context, int x, int y, int z)
SchematicreadFromWorld in class SchematicBlockpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
writeToNBT in class SchematicBlockpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt,
MappingRegistry registry)
readFromNBT in class SchematicBlock