@ChannelHandler.Sharable public class PacketHandlerTransport extends io.netty.channel.SimpleChannelInboundHandler<BuildCraftPacket>
| Constructor and Description |
|---|
PacketHandlerTransport() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
channelRead0(io.netty.channel.ChannelHandlerContext ctx,
BuildCraftPacket packet)
TODO: A lot of this is based on the player to retrieve the world.
|
acceptInboundMessage, channelReadchannelActive, channelInactive, channelReadComplete, channelRegistered, channelUnregistered, channelWritabilityChanged, exceptionCaught, userEventTriggeredhandlerAdded, handlerRemoved, isSharableprotected void channelRead0(io.netty.channel.ChannelHandlerContext ctx,
BuildCraftPacket packet)
channelRead0 in class io.netty.channel.SimpleChannelInboundHandler<BuildCraftPacket>