public class TileBlueprintLibrary extends TileBuildCraft implements net.minecraft.inventory.IInventory
| Modifier and Type | Field and Description |
|---|---|
static int |
COMMAND_DELETE |
static int |
COMMAND_LOCK_UPDATE |
static int |
COMMAND_NEXT |
static int |
COMMAND_PREV |
java.lang.String[] |
currentNames |
boolean |
locked |
java.lang.String |
owner |
int |
progressIn |
int |
progressOut |
int |
selected |
net.minecraft.item.ItemStack[] |
stack |
| Constructor and Description |
|---|
TileBlueprintLibrary() |
| Modifier and Type | Method and Description |
|---|---|
void |
closeInventory() |
net.minecraft.item.ItemStack |
decrStackSize(int i,
int j) |
void |
deleteSelectedBpt() |
java.util.ArrayList<BptBase> |
getCurrentPage() |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
java.util.ArrayList<BptBase> |
getNextPage(java.lang.String after) |
java.util.ArrayList<BptBase> |
getPrevPage(java.lang.String before) |
int |
getSizeInventory() |
net.minecraft.item.ItemStack |
getStackInSlot(int i) |
net.minecraft.item.ItemStack |
getStackInSlotOnClosing(int slot) |
boolean |
hasCustomInventoryName() |
void |
initialize() |
boolean |
isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack) |
boolean |
isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer) |
void |
openInventory() |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
void |
setCurrentPage(java.util.ArrayList<BptBase> newPage) |
void |
setCurrentPage(boolean nextPage) |
void |
setInventorySlotContents(int i,
net.minecraft.item.ItemStack itemstack) |
void |
updateCurrentNames() |
void |
updateEntity() |
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound) |
destroy, getDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, invalidate, onBlockPlacedBy, postPacketHandling, sendNetworkUpdateaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic static final int COMMAND_NEXT
public static final int COMMAND_PREV
public static final int COMMAND_LOCK_UPDATE
public static final int COMMAND_DELETE
public net.minecraft.item.ItemStack[] stack
public int progressIn
public int progressOut
public java.lang.String owner
public java.lang.String[] currentNames
public int selected
public boolean locked
public void initialize()
initialize in class TileBuildCraftpublic java.util.ArrayList<BptBase> getNextPage(java.lang.String after)
public java.util.ArrayList<BptBase> getPrevPage(java.lang.String before)
public void updateCurrentNames()
public java.util.ArrayList<BptBase> getCurrentPage()
public void setCurrentPage(java.util.ArrayList<BptBase> newPage)
public void setCurrentPage(boolean nextPage)
public void deleteSelectedBpt()
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
readFromNBT in class TileBuildCraftpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbttagcompound)
writeToNBT in class TileBuildCraftpublic int getSizeInventory()
getSizeInventory in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlot(int i)
getStackInSlot in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack decrStackSize(int i,
int j)
decrStackSize in interface net.minecraft.inventory.IInventorypublic void setInventorySlotContents(int i,
net.minecraft.item.ItemStack itemstack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlotOnClosing(int slot)
getStackInSlotOnClosing in interface net.minecraft.inventory.IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface net.minecraft.inventory.IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface net.minecraft.inventory.IInventorypublic boolean isItemValidForSlot(int i,
net.minecraft.item.ItemStack itemstack)
isItemValidForSlot in interface net.minecraft.inventory.IInventorypublic boolean isUseableByPlayer(net.minecraft.entity.player.EntityPlayer entityplayer)
isUseableByPlayer in interface net.minecraft.inventory.IInventorypublic void openInventory()
openInventory in interface net.minecraft.inventory.IInventorypublic void closeInventory()
closeInventory in interface net.minecraft.inventory.IInventorypublic void updateEntity()
updateEntity in class TileBuildCraftpublic boolean hasCustomInventoryName()
hasCustomInventoryName in interface net.minecraft.inventory.IInventory