| Interface | Description |
|---|---|
| ILaserTarget | |
| IPowerEmitter |
Essentially only used for Wooden Power Pipe connection rules.
|
| IPowerReceptor |
This interface should be implemented by any Tile Entity that wishes to be
able to receive power.
|
| Class | Description |
|---|---|
| PowerHandler |
The PowerHandler is similar to FluidTank in that it holds your power and
allows standardized interaction between machines.
|
| PowerHandler.PerditionCalculator |
Extend this class to create custom Perdition algorithms (its not final).
|
| Enum | Description |
|---|---|
| PowerHandler.Type |