public class GuiProgrammingTable extends GuiAdvancedInterface
GuiBuildCraft.Ledger, GuiBuildCraft.LedgerManagerslotscontainer, LEDGER_TEXTURE, ledgerManager, texture, tilefield_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize| Constructor and Description |
|---|
GuiProgrammingTable(net.minecraft.inventory.IInventory playerInventory,
TileProgrammingTable programmingTable) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float f,
int x,
int y) |
protected void |
drawGuiContainerForegroundLayer(int par1,
int par2) |
protected void |
initLedgers(net.minecraft.inventory.IInventory inventory) |
protected void |
slotClicked(AdvancedSlot aslot,
int mouseButton) |
void |
updateRecipes() |
drawBackgroundSlots, drawSlotHighlight, drawStack, drawTooltip, drawTooltipForSlotAt, getItemRenderer, getSlotAtLocation, getSlotIndexAtLocation, getXSize, getYSize, mouseClicked, renderToolTip, resetNullSlotsbindTexture, drawCenteredString, drawFluid, drawLedgers, drawScreen, drawWidgets, getCenteredOffset, getCenteredOffset, getContainer, getFontRenderer, getSlotAtPosition, mouseClickMove, mouseMovedOrUpcheckHotbarKeys, doesGuiPauseGame, func_146978_c, handleMouseClick, initGui, keyTyped, onGuiClosed, updateScreenactionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolutionpublic GuiProgrammingTable(net.minecraft.inventory.IInventory playerInventory,
TileProgrammingTable programmingTable)
public void updateRecipes()
protected void drawGuiContainerForegroundLayer(int par1,
int par2)
drawGuiContainerForegroundLayer in class GuiBuildCraftprotected void drawGuiContainerBackgroundLayer(float f,
int x,
int y)
drawGuiContainerBackgroundLayer in class GuiBuildCraftprotected void slotClicked(AdvancedSlot aslot, int mouseButton)
slotClicked in class GuiAdvancedInterfaceprotected void initLedgers(net.minecraft.inventory.IInventory inventory)
initLedgers in class GuiBuildCraft