public class SchematicBed extends SchematicBlock
Schematic.BuildingStageblock, defaultPermission, meta, storedRequirements| Constructor and Description |
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SchematicBed() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doNotBuild()
Return true if the block should not be placed to the world.
|
void |
getRequirementsForPlacement(IBuilderContext context,
java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
Returns the requirements needed to build this block.
|
void |
placeInWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot,
using the stack in parameters
|
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
void |
storeRequirements(IBuilderContext context,
int x,
int y,
int z)
Write specific requirements coming from the world to the blueprint.
|
canPlaceInWorld, doNotUse, getBuildingPermission, getBuildStage, isAlreadyBuilt, readBlockFromNBT, readRequirementsFromNBT, readSchematicFromNBT, setBlockInWorld, writeBlockToNBT, writeRequirementsToNBT, writeSchematicToNBTbuildTime, getEnergyRequirement, getStacksToDisplay, idsToBlueprint, idsToWorld, initializeFromObjectAt, postProcessing, translateToBlueprint, translateToWorld, useItempublic void getRequirementsForPlacement(IBuilderContext context, java.util.LinkedList<net.minecraft.item.ItemStack> requirements)
SchematicgetRequirementsForPlacement in class SchematicBlockpublic void storeRequirements(IBuilderContext context, int x, int y, int z)
SchematicstoreRequirements in class SchematicBlockpublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class Schematicpublic void placeInWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicplaceInWorld in class SchematicBlockpublic boolean doNotBuild()
SchematicdoNotBuild in class Schematic