public class TileEnergyHandler extends net.minecraft.tileentity.TileEntity implements IEnergyHandler
IEnergyHandler. Use/extend this or implement your own.| Modifier and Type | Field and Description |
|---|---|
protected EnergyStorage |
storage |
| Constructor and Description |
|---|
TileEnergyHandler() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canConnectEnergy(net.minecraftforge.common.util.ForgeDirection from)
Returns TRUE if the TileEntity can connect on a given side.
|
int |
extractEnergy(net.minecraftforge.common.util.ForgeDirection from,
int maxExtract,
boolean simulate)
Remove energy from an IEnergyProvider, internal distribution is left entirely to the IEnergyProvider.
|
int |
getEnergyStored(net.minecraftforge.common.util.ForgeDirection from)
Returns the amount of energy currently stored.
|
int |
getMaxEnergyStored(net.minecraftforge.common.util.ForgeDirection from)
Returns the maximum amount of energy that can be stored.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
int |
receiveEnergy(net.minecraftforge.common.util.ForgeDirection from,
int maxReceive,
boolean simulate)
Add energy to an IEnergyReceiver, internal distribution is left entirely to the IEnergyReceiver.
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
addMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDescriptionPacket, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, updateEntity, validateprotected EnergyStorage storage
public void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT in class net.minecraft.tileentity.TileEntitypublic void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT in class net.minecraft.tileentity.TileEntitypublic boolean canConnectEnergy(net.minecraftforge.common.util.ForgeDirection from)
IEnergyConnectioncanConnectEnergy in interface IEnergyConnectionpublic int receiveEnergy(net.minecraftforge.common.util.ForgeDirection from,
int maxReceive,
boolean simulate)
IEnergyHandlerreceiveEnergy in interface IEnergyHandlerreceiveEnergy in interface IEnergyReceiverfrom - Orientation the energy is received from.maxReceive - Maximum amount of energy to receive.simulate - If TRUE, the charge will only be simulated.public int extractEnergy(net.minecraftforge.common.util.ForgeDirection from,
int maxExtract,
boolean simulate)
IEnergyHandlerextractEnergy in interface IEnergyHandlerextractEnergy in interface IEnergyProviderfrom - Orientation the energy is extracted from.maxExtract - Maximum amount of energy to extract.simulate - If TRUE, the extraction will only be simulated.public int getEnergyStored(net.minecraftforge.common.util.ForgeDirection from)
IEnergyHandlergetEnergyStored in interface IEnergyHandlergetEnergyStored in interface IEnergyProvidergetEnergyStored in interface IEnergyReceiverpublic int getMaxEnergyStored(net.minecraftforge.common.util.ForgeDirection from)
IEnergyHandlergetMaxEnergyStored in interface IEnergyHandlergetMaxEnergyStored in interface IEnergyProvidergetMaxEnergyStored in interface IEnergyReceiver