public class GuiAutoCrafting extends GuiBuildCraft
GuiBuildCraft.Ledger, GuiBuildCraft.LedgerManager| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.util.ResourceLocation |
TEXTURE |
container, LEDGER_TEXTURE, ledgerManager, texture, tilefield_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize| Constructor and Description |
|---|
GuiAutoCrafting(net.minecraft.entity.player.InventoryPlayer inventoryplayer,
net.minecraft.world.World world,
TileAutoWorkbench tile) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float f,
int mouseX,
int mouseY) |
protected void |
drawGuiContainerForegroundLayer(int par1,
int par2) |
bindTexture, drawCenteredString, drawFluid, drawLedgers, drawScreen, drawWidgets, getCenteredOffset, getCenteredOffset, getContainer, getFontRenderer, getSlotAtPosition, initLedgers, mouseClicked, mouseClickMove, mouseMovedOrUpcheckHotbarKeys, doesGuiPauseGame, func_146978_c, handleMouseClick, initGui, keyTyped, onGuiClosed, updateScreenactionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, renderToolTip, setClipboardString, setWorldAndResolutionpublic GuiAutoCrafting(net.minecraft.entity.player.InventoryPlayer inventoryplayer,
net.minecraft.world.World world,
TileAutoWorkbench tile)
protected void drawGuiContainerForegroundLayer(int par1,
int par2)
drawGuiContainerForegroundLayer in class GuiBuildCraftprotected void drawGuiContainerBackgroundLayer(float f,
int mouseX,
int mouseY)
drawGuiContainerBackgroundLayer in class GuiBuildCraft