public class SchematicEngine extends SchematicTile
Schematic.BuildingStagetileNBTblock, defaultPermission, meta, storedRequirements| Constructor and Description |
|---|
SchematicEngine() |
| Modifier and Type | Method and Description |
|---|---|
Schematic.BuildingStage |
getBuildStage()
Return the stage where this schematic has to be built.
|
void |
initializeFromObjectAt(IBuilderContext context,
int x,
int y,
int z)
Initializes a schematic for blueprint according to an objet placed on {x,
y, z} on the world.
|
void |
placeInWorld(IBuilderContext context,
int x,
int y,
int z,
java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
Places the block in the world, at the location specified in the slot.
|
void |
postProcessing(IBuilderContext context,
int x,
int y,
int z)
Called on a block when the blueprint has finished to place all the
blocks.
|
void |
rotateLeft(IBuilderContext context)
Perform a 90 degree rotation to the slot.
|
buildTime, idsToBlueprint, idsToWorld, readSchematicFromNBT, storeRequirements, writeSchematicToNBTdoNotUse, getBuildingPermission, getRequirementsForPlacement, isAlreadyBuilt, readBlockFromNBT, readRequirementsFromNBT, setBlockInWorld, writeBlockToNBT, writeRequirementsToNBTdoNotBuild, getEnergyRequirement, getStacksToDisplay, translateToBlueprint, translateToWorld, useItempublic void rotateLeft(IBuilderContext context)
SchematicrotateLeft in class Schematicpublic void initializeFromObjectAt(IBuilderContext context, int x, int y, int z)
SchematicinitializeFromObjectAt in class SchematicTilepublic void placeInWorld(IBuilderContext context, int x, int y, int z, java.util.LinkedList<net.minecraft.item.ItemStack> stacks)
SchematicTileplaceInWorld in class SchematicTilepublic void postProcessing(IBuilderContext context, int x, int y, int z)
SchematicpostProcessing in class Schematicpublic Schematic.BuildingStage getBuildStage()
SchematicgetBuildStage in class SchematicBlock