public class PipeRendererTESR
extends net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
| Modifier and Type | Field and Description |
|---|---|
static float |
DISPLAY_MULTIPLIER |
int[] |
displayPowerList |
int[] |
displayPowerListOverload |
static PipeRendererTESR |
INSTANCE |
static int |
POWER_STAGES |
| Modifier | Constructor and Description |
|---|---|
protected |
PipeRendererTESR() |
| Modifier and Type | Method and Description |
|---|---|
void |
doRenderItem(TravelingItem travellingItem,
double x,
double y,
double z,
float light,
EnumColor color) |
boolean |
isOpenOrientation(PipeRenderState state,
net.minecraftforge.common.util.ForgeDirection direction) |
void |
onTextureReload() |
static void |
renderGate(double x,
double y,
double z,
GatePluggable gate,
net.minecraftforge.common.util.ForgeDirection direction) |
static void |
renderGateStatic(net.minecraft.client.renderer.RenderBlocks renderblocks,
net.minecraftforge.common.util.ForgeDirection direction,
GatePluggable gate,
ITextureStates blockStateMachine,
int x,
int y,
int z) |
void |
renderTileEntityAt(net.minecraft.tileentity.TileEntity tileentity,
double x,
double y,
double z,
float f) |
public static final PipeRendererTESR INSTANCE
public static final float DISPLAY_MULTIPLIER
public static final int POWER_STAGES
public int[] displayPowerList
public int[] displayPowerListOverload
public void onTextureReload()
public void renderTileEntityAt(net.minecraft.tileentity.TileEntity tileentity,
double x,
double y,
double z,
float f)
renderTileEntityAt in class net.minecraft.client.renderer.tileentity.TileEntitySpecialRendererpublic static void renderGateStatic(net.minecraft.client.renderer.RenderBlocks renderblocks,
net.minecraftforge.common.util.ForgeDirection direction,
GatePluggable gate,
ITextureStates blockStateMachine,
int x,
int y,
int z)
public static void renderGate(double x,
double y,
double z,
GatePluggable gate,
net.minecraftforge.common.util.ForgeDirection direction)
public boolean isOpenOrientation(PipeRenderState state, net.minecraftforge.common.util.ForgeDirection direction)
public void doRenderItem(TravelingItem travellingItem, double x, double y, double z, float light, EnumColor color)