public class TilePackager extends TileBuildCraft implements net.minecraft.inventory.ISidedInventory
| Modifier and Type | Field and Description |
|---|---|
SimpleInventory |
inventoryPattern |
SimpleInventory |
inventoryPublic |
net.minecraft.inventory.IInventory |
visibleInventory |
cache, guiWatchers, mode| Constructor and Description |
|---|
TilePackager() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int slot,
net.minecraft.item.ItemStack stack,
int side) |
boolean |
canInsertItem(int slot,
net.minecraft.item.ItemStack stack,
int side) |
void |
closeInventory() |
net.minecraft.item.ItemStack |
decrStackSize(int slot,
int amount) |
int[] |
getAccessibleSlotsFromSide(int side) |
java.lang.String |
getInventoryName() |
int |
getInventoryStackLimit() |
int |
getSizeInventory() |
net.minecraft.item.ItemStack |
getStackInSlot(int slot) |
net.minecraft.item.ItemStack |
getStackInSlotOnClosing(int slot) |
boolean |
hasCustomInventoryName() |
boolean |
isItemValidForSlot(int slot,
net.minecraft.item.ItemStack stack) |
boolean |
isPatternSlotSet(int p) |
boolean |
isUseableByPlayer(net.minecraft.entity.player.EntityPlayer player) |
void |
openInventory() |
void |
readData(io.netty.buffer.ByteBuf stream)
Deserializes the state from the stream
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound cpd) |
void |
setInventorySlotContents(int slot,
net.minecraft.item.ItemStack stack) |
void |
setPatternSlot(int p,
boolean v) |
void |
updateEntity() |
void |
writeData(io.netty.buffer.ByteBuf stream)
Serializes the state to the stream
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound cpd) |
addGuiWatcher, canConnectEnergy, destroy, equals, extractEnergy, getBattery, getBlock, getControlMode, getDescriptionPacket, getEnergyStored, getMaxEnergyStored, getOwner, getPacketUpdate, getTicksSinceEnergyReceived, getTile, hashCode, initialize, invalidate, onBlockPlacedBy, receiveEnergy, removeGuiWatcher, sendNetworkUpdate, setBattery, setControlMode, validateaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfopublic SimpleInventory inventoryPublic
public SimpleInventory inventoryPattern
public net.minecraft.inventory.IInventory visibleInventory
public boolean isPatternSlotSet(int p)
public void setPatternSlot(int p,
boolean v)
public void updateEntity()
updateEntity in class TileBuildCraftpublic void readData(io.netty.buffer.ByteBuf stream)
ISerializablereadData in interface ISerializablereadData in class TileBuildCraftpublic void writeData(io.netty.buffer.ByteBuf stream)
ISerializablewriteData in interface ISerializablewriteData in class TileBuildCraftpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound cpd)
readFromNBT in class TileBuildCraftpublic void writeToNBT(net.minecraft.nbt.NBTTagCompound cpd)
writeToNBT in class TileBuildCraftpublic int getSizeInventory()
getSizeInventory in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlot(int slot)
getStackInSlot in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack decrStackSize(int slot,
int amount)
decrStackSize in interface net.minecraft.inventory.IInventorypublic net.minecraft.item.ItemStack getStackInSlotOnClosing(int slot)
getStackInSlotOnClosing in interface net.minecraft.inventory.IInventorypublic void setInventorySlotContents(int slot,
net.minecraft.item.ItemStack stack)
setInventorySlotContents in interface net.minecraft.inventory.IInventorypublic java.lang.String getInventoryName()
getInventoryName in interface net.minecraft.inventory.IInventorypublic boolean hasCustomInventoryName()
hasCustomInventoryName in interface net.minecraft.inventory.IInventorypublic int getInventoryStackLimit()
getInventoryStackLimit in interface net.minecraft.inventory.IInventorypublic boolean isUseableByPlayer(net.minecraft.entity.player.EntityPlayer player)
isUseableByPlayer in interface net.minecraft.inventory.IInventorypublic void openInventory()
openInventory in interface net.minecraft.inventory.IInventorypublic void closeInventory()
closeInventory in interface net.minecraft.inventory.IInventorypublic boolean isItemValidForSlot(int slot,
net.minecraft.item.ItemStack stack)
isItemValidForSlot in interface net.minecraft.inventory.IInventorypublic int[] getAccessibleSlotsFromSide(int side)
getAccessibleSlotsFromSide in interface net.minecraft.inventory.ISidedInventorypublic boolean canInsertItem(int slot,
net.minecraft.item.ItemStack stack,
int side)
canInsertItem in interface net.minecraft.inventory.ISidedInventorypublic boolean canExtractItem(int slot,
net.minecraft.item.ItemStack stack,
int side)
canExtractItem in interface net.minecraft.inventory.ISidedInventory