public class PipeFluidsEmerald extends PipeFluidsWood implements ISerializable
liquidToExtract, solidIconIndex, standardIconIndex| Constructor and Description |
|---|
PipeFluidsEmerald(net.minecraft.item.Item item) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
blockActivated(net.minecraft.entity.player.EntityPlayer entityplayer) |
int |
extractFluid(net.minecraftforge.fluids.IFluidHandler fluidHandler,
net.minecraftforge.common.util.ForgeDirection side) |
net.minecraft.inventory.IInventory |
getFilters() |
void |
readData(io.netty.buffer.ByteBuf data)
Deserializes the state from the stream
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
void |
writeData(io.netty.buffer.ByteBuf data)
Serializes the state to the stream
|
void |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
canConnectEnergy, extractEnergy, getEnergyStored, getIconIndex, getIconProvider, getMaxEnergyStored, initialize, onNeighborChange, outputOpen, receiveEnergy, updateEntityactionsActivated, canConnectRedstone, canPipeConnect, computeItemDrop, doDrop, dropContents, dropItem, getActions, getContainer, getDroppedItems, getGate, getIconIndexForItem, getMaxRedstoneOutput, getOpenOrientation, getTile, getWorld, hasGate, hasGate, inputOpen, invalidate, isIndirectlyPoweringTo, isInitialized, isPoweringTo, isWireActive, isWireConnectedTo, isWired, notifyBlocksOfNeighborChange, onBlockPlaced, onBlockPlacedBy, onChunkUnload, onEntityCollidedWithBlock, randomDisplayTick, resetGates, resolveActions, setTile, updateNeighbors, updateSignalState, validatepublic net.minecraft.inventory.IInventory getFilters()
public int extractFluid(net.minecraftforge.fluids.IFluidHandler fluidHandler,
net.minecraftforge.common.util.ForgeDirection side)
extractFluid in class PipeFluidsWoodpublic boolean blockActivated(net.minecraft.entity.player.EntityPlayer entityplayer)
blockActivated in class PipeFluidsWoodpublic void writeData(io.netty.buffer.ByteBuf data)
ISerializablewriteData in interface ISerializablewriteData in class PipeFluidsWoodpublic void readData(io.netty.buffer.ByteBuf data)
ISerializablereadData in interface ISerializablereadData in class PipeFluidsWoodpublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT in class Pipe<PipeTransportFluids>public void writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT in class Pipe<PipeTransportFluids>