public class GuiUrbanist extends GuiAdvancedInterface
GuiBuildCraft.Ledger, GuiBuildCraft.LedgerManager| Modifier and Type | Field and Description |
|---|---|
buildcraft.builders.urbanism.UrbanistTool[] |
tools |
TileUrbanist |
urbanist |
slotscontainer, LEDGER_TEXTURE, ledgerManager, texture, tilefield_147001_a, field_147007_t, field_147008_s, guiLeft, guiTop, inventorySlots, xSize, ySize| Constructor and Description |
|---|
GuiUrbanist(net.minecraft.inventory.IInventory playerInventory,
TileUrbanist urbanist) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
doesGuiPauseGame() |
void |
drawDefaultBackground() |
protected void |
drawGuiContainerBackgroundLayer(float f,
int x,
int y) |
protected void |
drawGuiContainerForegroundLayer(int par1,
int par2) |
void |
drawScreen(int mouseX,
int mouseY,
float par3)
Draws the screen and all the components in it.
|
void |
handleMouseInput() |
protected void |
mouseClicked(int mouseX,
int mouseY,
int mouseButton) |
void |
onGuiClosed() |
drawBackgroundSlots, drawStack, drawTooltip, drawTooltipForSlotAt, getItemRenderer, getSlotAtLocation, getSlotIndexAtLocation, getXSize, getYSize, renderToolTip, resetNullSlots, slotClickedbindTexture, drawCenteredString, drawFluid, drawLedgers, getCenteredOffset, getCenteredOffset, getContainer, getFontRenderer, getSlotAtPosition, initLedgers, mouseClickMove, mouseMovedOrUpcheckHotbarKeys, func_146978_c, handleMouseClick, initGui, keyTyped, updateScreenactionPerformed, confirmClicked, drawBackground, drawCreativeTabHoveringText, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, isCtrlKeyDown, isShiftKeyDown, setClipboardString, setWorldAndResolutionpublic TileUrbanist urbanist
public buildcraft.builders.urbanism.UrbanistTool[] tools
public GuiUrbanist(net.minecraft.inventory.IInventory playerInventory,
TileUrbanist urbanist)
public void drawDefaultBackground()
drawDefaultBackground in class net.minecraft.client.gui.GuiScreenpublic void drawScreen(int mouseX,
int mouseY,
float par3)
GuiBuildCraftdrawScreen in class GuiBuildCraftprotected void drawGuiContainerForegroundLayer(int par1,
int par2)
drawGuiContainerForegroundLayer in class GuiBuildCraftprotected void drawGuiContainerBackgroundLayer(float f,
int x,
int y)
drawGuiContainerBackgroundLayer in class GuiBuildCraftpublic void onGuiClosed()
onGuiClosed in class net.minecraft.client.gui.inventory.GuiContainerprotected void mouseClicked(int mouseX,
int mouseY,
int mouseButton)
mouseClicked in class GuiAdvancedInterfacepublic boolean doesGuiPauseGame()
doesGuiPauseGame in class net.minecraft.client.gui.inventory.GuiContainerpublic void handleMouseInput()
handleMouseInput in class net.minecraft.client.gui.GuiScreen