See: Description
| Interface | Description |
|---|---|
| IEngine |
Engines should implement this interface if they want to support
BuildCraft's behaviour of passing energy between engines
without using receiveEnergy() (which has other issues).
|
| ILaserTarget |
This interface should be defined by any Tile which wants
to receive energy from BuildCraft lasers.
|
| ILaserTargetBlock |
This is a marker interface for laser targets.
|
| IRedstoneEngine | |
| IRedstoneEngineReceiver |
Implement this on tiles that you wish to be able to receive Redstone Engine
(low-power) energy.
|