public class TileEngineLegacy extends TileEngine
TileEngine.EnergyStageIPipeConnection.ConnectOverrideBASE_TEXTURES, CHAMBER_TEXTURES, constantPower, currentOutput, energy, energyStage, heat, IDEAL_HEAT, isRedstonePowered, lastPower, MAX_HEAT, MIN_HEAT, orientation, powerHandler, progress, progressPart, TRUNK_BLUE_TEXTURE, TRUNK_GREEN_TEXTURE, TRUNK_RED_TEXTURE, TRUNK_TEXTURES, TRUNK_YELLOW_TEXTURE| Constructor and Description |
|---|
TileEngineLegacy() |
| Modifier and Type | Method and Description |
|---|---|
float |
explosionRange() |
net.minecraft.util.ResourceLocation |
getBaseTexture() |
net.minecraft.util.ResourceLocation |
getChamberTexture() |
int |
getCurrentOutput() |
int |
getMaxEnergy() |
boolean |
isBurning() |
int |
maxEnergyExtracted() |
int |
maxEnergyReceived() |
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound data) |
void |
updateEntity() |
addEnergy, burn, canConnectEnergy, canEmitPowerFrom, checkRedstonePower, computeEnergyStage, doWork, engineUpdate, extractEnergy, extractEnergy, getEnergyLevel, getEnergyStage, getEnergyStored, getEnergyStored, getGUINetworkData, getHeat, getHeatLevel, getIdealHeatLevel, getMaxEnergyStored, getPistonSpeed, getPowerReceiver, getTileBuffer, getTriggers, getTrunkTexture, initialize, invalidate, isActive, isOrientationValid, isPoweredTile, minEnergyReceived, onBlockActivated, overridePipeConnection, receiveEnergy, sendGUINetworkData, sendPower, setPumping, switchOrientation, updateHeatLevel, validate, writeToNBTdestroy, equals, getBattery, getDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, hashCode, onBlockPlacedBy, postPacketHandling, sendNetworkUpdate, setBatteryaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfoclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitgetWorldpublic void updateEntity()
updateEntity in class TileEnginepublic void readFromNBT(net.minecraft.nbt.NBTTagCompound data)
readFromNBT in class TileEnginepublic net.minecraft.util.ResourceLocation getBaseTexture()
getBaseTexture in class TileEnginepublic net.minecraft.util.ResourceLocation getChamberTexture()
getChamberTexture in class TileEnginepublic int getMaxEnergy()
getMaxEnergy in class TileEnginepublic int maxEnergyReceived()
maxEnergyReceived in class TileEnginepublic float explosionRange()
explosionRange in class TileEnginepublic boolean isBurning()
isBurning in class TileEnginepublic int getCurrentOutput()
getCurrentOutput in class TileEnginepublic int maxEnergyExtracted()
maxEnergyExtracted in class TileEngine