public class TileEngineWood extends TileEngine
TileEngine.EnergyStageIPipeConnection.ConnectOverrideBASE_TEXTURES, CHAMBER_TEXTURES, currentOutput, currentOutputAverage, energyStage, heat, IDEAL_HEAT, isRedstonePowered, lastPower, MAX_HEAT, MIN_HEAT, mjStoredBattery, orientation, powerHandler, progress, progressPart, TRUNK_BLUE_TEXTURE, TRUNK_GREEN_TEXTURE, TRUNK_RED_TEXTURE, TRUNK_TEXTURES, TRUNK_YELLOW_TEXTURE| Constructor and Description |
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TileEngineWood() |
| Modifier and Type | Method and Description |
|---|---|
protected TileEngine.EnergyStage |
computeEnergyStage() |
void |
engineUpdate() |
float |
explosionRange() |
net.minecraft.util.ResourceLocation |
getBaseTexture() |
net.minecraft.util.ResourceLocation |
getChamberTexture() |
float |
getPistonSpeed() |
boolean |
isBurning() |
IPipeConnection.ConnectOverride |
overridePipeConnection(IPipeTile.PipeType type,
net.minecraftforge.common.util.ForgeDirection with)
Allows you to override pipe connection logic.
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addEnergy, burn, canEmitPowerFrom, checkRedstonePower, doWork, getCurrentOutputAverage, getEnergyLevel, getEnergyStage, getEnergyStored, getGUINetworkData, getHeat, getHeatLevel, getIdealHeatLevel, getMjBattery, getPowerReceiver, getTileBuffer, getTriggers, getTrunkTexture, initialize, invalidate, isActive, isOrientationValid, isPoweredTile, onBlockActivated, readFromNBT, sendGUINetworkData, setPumping, switchOrientation, updateEntity, updateHeatLevel, validate, writeToNBTdestroy, equals, getDescriptionPacket, getOwner, getPacketPayload, getUpdatePacket, getWorld, handleDescriptionPacket, handleUpdatePacket, hashCode, onBlockPlacedBy, postPacketHandling, sendNetworkUpdateaddMapping, canUpdate, createAndLoadEntity, func_145828_a, getBlockMetadata, getBlockType, getDistanceFrom, getMaxRenderDistanceSquared, getRenderBoundingBox, getWorldObj, hasWorldObj, isInvalid, markDirty, onChunkUnload, onDataPacket, receiveClientEvent, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfoclone, finalize, getClass, notify, notifyAll, toString, wait, wait, waitgetWorldpublic net.minecraft.util.ResourceLocation getBaseTexture()
getBaseTexture in class TileEnginepublic net.minecraft.util.ResourceLocation getChamberTexture()
getChamberTexture in class TileEnginepublic float explosionRange()
explosionRange in class TileEngineprotected TileEngine.EnergyStage computeEnergyStage()
computeEnergyStage in class TileEnginepublic float getPistonSpeed()
getPistonSpeed in class TileEnginepublic void engineUpdate()
engineUpdate in class TileEnginepublic IPipeConnection.ConnectOverride overridePipeConnection(IPipeTile.PipeType type, net.minecraftforge.common.util.ForgeDirection with)
IPipeConnectionoverridePipeConnection in interface IPipeConnectionoverridePipeConnection in class TileEnginepublic boolean isBurning()
isBurning in class TileEngine