| Interface | Description |
|---|---|
| AtlasSpriteVariants.IVariantType |
| Class | Description |
|---|---|
| AtlasSpriteSwappable |
Provides the basic implementation for
|
| AtlasSpriteVariants |
A type of
AtlasSpriteSwappable that will switch between multiple different |
| DynamicTextureBC | |
| SpriteAtlas | |
| SpriteChanging |
Defines a sprite that is taken directly from the given resource location.
|
| SpriteHolderRegistry | |
| SpriteHolderRegistry.SpriteHolder |
Holds a reference to a
TextureAtlasSprite that is automatically refreshed when the resource packs are
reloaded. |
| SpriteNineSliced |
Defines and draws a 9-sliced sprite.
|
| SpriteRaw |
Defines a sprite that is taken directly from the given resource location.
|
| SubSprite |
Defines a sprite which is part of a larger sprite.
|
| SubSpriteChanging |