public class TileFloodGate extends TileBC_Neptune implements net.minecraft.util.ITickable, IDebuggable
| Modifier and Type | Field and Description |
|---|---|
java.util.Set<net.minecraft.util.EnumFacing> |
openSides |
java.util.Deque<net.minecraft.util.math.BlockPos> |
queue |
caps, DEBUG, deltaManager, IDS, itemManager, NET_ADV_DEBUG, NET_ADV_DEBUG_DISABLE, NET_GUI_DATA, NET_GUI_DELTA_CLEAR, NET_GUI_DELTA_SINGLE, NET_GUI_TICK, NET_REDRAW, NET_REN_DELTA_CLEAR, NET_REN_DELTA_SINGLE, NET_RENDER_DATA, tankManager| Constructor and Description |
|---|
TileFloodGate() |
| Modifier and Type | Method and Description |
|---|---|
void |
getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Get the debug information from a tile entity as a list of strings, used for the F3 debug menu.
|
void |
readFromNBT(net.minecraft.nbt.NBTTagCompound nbt) |
void |
readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) |
void |
update() |
void |
writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side) |
net.minecraft.nbt.NBTTagCompound |
writeToNBT(net.minecraft.nbt.NBTTagCompound nbt) |
addDrops, canEditOther, canInteractWith, cannotUpdate, canPlayerEdit, createAndSendGuiMessage, createAndSendGuiMessage, createAndSendMessage, createAndSendMessage, createMessage, createNetworkUpdate, disableDebugging, doesExistInWorld, enableDebugging, getCapability, getCurrentState, getCurrentStateForBlock, getDebugRenderer, getIdAllocator, getLocalState, getLocalTile, getNeighbourState, getNeighbourTile, getOffsetState, getOffsetTile, getOwner, getPermBlock, getUpdatePacket, getUpdateTag, handleUpdateTag, hasCapability, isBeingDebugged, markChunkDirty, migrateOldNBT, onActivated, onDataPacket, onExplode, onNeighbourBlockChanged, onPlacedBy, onPlayerClose, onPlayerOpen, onRemove, onSlotChange, receivePayload, redrawBlock, sendDebugState, sendNetworkGuiTick, sendNetworkGuiUpdate, sendNetworkUpdate, sendNetworkUpdate, setWorldCreate, shouldRefreshaddInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetClientDebugInfopublic final java.util.Set<net.minecraft.util.EnumFacing> openSides
public final java.util.Deque<net.minecraft.util.math.BlockPos> queue
public void update()
update in interface net.minecraft.util.ITickablepublic net.minecraft.nbt.NBTTagCompound writeToNBT(net.minecraft.nbt.NBTTagCompound nbt)
writeToNBT in class TileBC_Neptunepublic void readFromNBT(net.minecraft.nbt.NBTTagCompound nbt)
readFromNBT in class TileBC_Neptunepublic void writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side)
writePayload in class TileBC_Neptunepublic void readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx)
throws java.io.IOException
readPayload in class TileBC_Neptunectx - The context. Will be null if this is a generic update payloadjava.io.IOException - if something went wrongpublic void getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
IDebuggablegetDebugInfo in interface IDebuggableside - The side the block was clicked on, may be null if we don't know, or is the "centre" side