public class ContainerArchitectTable extends ContainerBCTile<TileArchitectTable>
tileDEBUG, NET_DATA, NET_SET_PHANTOM, NET_SET_PHANTOM_MULTI, NET_WIDGET, player| Constructor and Description |
|---|
ContainerArchitectTable(net.minecraft.entity.player.EntityPlayer player,
TileArchitectTable tile) |
| Modifier and Type | Method and Description |
|---|---|
IdAllocator |
getIdAllocator() |
void |
readMessage(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) |
void |
sendNameToServer(java.lang.String name) |
canInteractWith, detectAndSendChanges, onContainerClosedaddFullPlayerInventory, addFullPlayerInventory, addWidget, getWidgets, safeCopy, sendMessage, sendMessage, sendSetPhantomSlot, sendSetPhantomSlot, sendSetPhantomSlots, slotClick, transferStackInSlot, writeMessageaddListener, addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, clearContainer, computeStackSize, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotChangedCraftingGrid, updateProgressBarpublic ContainerArchitectTable(net.minecraft.entity.player.EntityPlayer player,
TileArchitectTable tile)
public IdAllocator getIdAllocator()
getIdAllocator in class ContainerBC_NeptuneIdAllocator that allocates all ID's for this class, and its parent classes. All subclasses
should override this if they allocate their own ids after calling
IdAllocator.makeChild(String)public void sendNameToServer(java.lang.String name)
public void readMessage(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx)
throws java.io.IOException
readMessage in class ContainerBC_Neptunejava.io.IOException