public static class PipeEventItem.FindDest extends PipeEventItem.OrderedEvent
PipeEventItem.Split. This event is for assigning a destination to each PipeEventItem.ItemEntry in
PipeEventItem.Split.items. If you need to generate a random facing for each one then use
PipeEventItem.OrderedEvent.generateRandomOrder().PipeEventItem.Drop, PipeEventItem.Ejected, PipeEventItem.FindDest, PipeEventItem.ItemEntry, PipeEventItem.ModifySpeed, PipeEventItem.OnInsert, PipeEventItem.OrderedEvent, PipeEventItem.ReachCenter, PipeEventItem.ReachDest, PipeEventItem.ReachEnd, PipeEventItem.SideCheck, PipeEventItem.Split, PipeEventItem.TryBounce, PipeEventItem.TryInsert| Modifier and Type | Field and Description |
|---|---|
com.google.common.collect.ImmutableList<PipeEventItem.ItemEntry> |
items |
orderedDestinationsflowcanBeCancelled, holder| Constructor and Description |
|---|
FindDest(IPipeHolder holder,
IFlowItems flow,
java.util.List<java.util.EnumSet<net.minecraft.util.EnumFacing>> orderedDestinations,
com.google.common.collect.ImmutableList<PipeEventItem.ItemEntry> items) |
generateRandomOrder, getAllPossibleDestinationscancel, checkStateForErrors, isCanceledpublic final com.google.common.collect.ImmutableList<PipeEventItem.ItemEntry> items
public FindDest(IPipeHolder holder, IFlowItems flow, java.util.List<java.util.EnumSet<net.minecraft.util.EnumFacing>> orderedDestinations, com.google.common.collect.ImmutableList<PipeEventItem.ItemEntry> items)