See: Description
| Interface | Description |
|---|---|
| IControllable |
This interface should be implemented by any Tile Entity which wishes to have non-redstone automation (for example,
BuildCraft Gates, but also other mods which implement it, e.g.
|
| IDebuggable | |
| IHasWork |
This interface should be implemented by any Tile Entity which carries out work (crafting, ore processing, mining, et
cetera).
|
| IHeatable |
This interface should be implemented by Tile Entities which have an internal heat value.
|
| ITileAreaProvider |
Used for more fine-grained control of whether or not a machine connects to the provider here.
|
| Class | Description |
|---|---|
| TilesAPI |
| Enum | Description |
|---|---|
| IControllable.Mode |