public class TileTank extends TileBC_Neptune implements net.minecraft.util.ITickable, IDebuggable, IFluidHandlerAdv
| Modifier and Type | Field and Description |
|---|---|
static IdAllocator |
IDS |
static int |
NET_FLUID_DELTA |
FluidSmoother |
smoothedTank |
Tank |
tank |
caps, DEBUG, deltaManager, itemManager, NET_ADV_DEBUG, NET_ADV_DEBUG_DISABLE, NET_GUI_DATA, NET_GUI_DELTA_CLEAR, NET_GUI_DELTA_SINGLE, NET_GUI_TICK, NET_REDRAW, NET_REN_DELTA_CLEAR, NET_REN_DELTA_SINGLE, NET_RENDER_DATA, tankManager| Constructor and Description |
|---|
TileTank() |
| Modifier and Type | Method and Description |
|---|---|
net.minecraftforge.fluids.FluidStack |
drain(net.minecraftforge.fluids.FluidStack resource,
boolean doDrain) |
net.minecraftforge.fluids.FluidStack |
drain(IFluidFilter filter,
int maxDrain,
boolean doDrain)
Drains fluid out of internal tanks, distribution is left entirely to the IFluidHandler.
|
net.minecraftforge.fluids.FluidStack |
drain(int maxDrain,
boolean doDrain) |
int |
fill(net.minecraftforge.fluids.FluidStack resource,
boolean doFill) |
int |
getComparatorLevel() |
void |
getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
Get the debug information from a tile entity as a list of strings, used for the F3 debug menu.
|
FluidSmoother.FluidStackInterp |
getFluidForRender(float partialTicks) |
IdAllocator |
getIdAllocator() |
net.minecraftforge.fluids.capability.IFluidTankProperties[] |
getTankProperties() |
boolean |
onActivated(net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing facing,
float hitX,
float hitY,
float hitZ) |
void |
onPlacedBy(net.minecraft.entity.EntityLivingBase placer,
net.minecraft.item.ItemStack stack) |
void |
readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx) |
void |
update() |
void |
writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side) |
addDrops, canEditOther, canInteractWith, cannotUpdate, canPlayerEdit, createAndSendGuiMessage, createAndSendGuiMessage, createAndSendMessage, createAndSendMessage, createMessage, createNetworkUpdate, disableDebugging, doesExistInWorld, enableDebugging, getCapability, getCurrentState, getCurrentStateForBlock, getDebugRenderer, getLocalState, getLocalTile, getNeighbourState, getNeighbourTile, getOffsetState, getOffsetTile, getOwner, getPermBlock, getUpdatePacket, getUpdateTag, handleUpdateTag, hasCapability, isBeingDebugged, migrateOldNBT, onDataPacket, onExplode, onNeighbourBlockChanged, onPlayerClose, onPlayerOpen, onRemove, onSlotChange, readFromNBT, receivePayload, redrawBlock, sendDebugState, sendNetworkGuiTick, sendNetworkGuiUpdate, sendNetworkUpdate, sendNetworkUpdate, setWorldCreate, shouldRefresh, writeToNBTaddInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetClientDebugInfopublic static final IdAllocator IDS
public static final int NET_FLUID_DELTA
public final Tank tank
public final FluidSmoother smoothedTank
public IdAllocator getIdAllocator()
getIdAllocator in class TileBC_NeptuneIdAllocator that allocates all ID's for this class, and its parent classes. All subclasses
should override this if they allocate their own ids after calling
IdAllocator.makeChild(String)public int getComparatorLevel()
public void update()
update in interface net.minecraft.util.ITickablepublic void onPlacedBy(net.minecraft.entity.EntityLivingBase placer,
net.minecraft.item.ItemStack stack)
onPlacedBy in class TileBC_Neptunepublic boolean onActivated(net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing facing,
float hitX,
float hitY,
float hitZ)
onActivated in class TileBC_Neptunepublic void writePayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side)
writePayload in class TileBC_Neptunepublic void readPayload(int id,
PacketBufferBC buffer,
net.minecraftforge.fml.relauncher.Side side,
net.minecraftforge.fml.common.network.simpleimpl.MessageContext ctx)
throws java.io.IOException
readPayload in class TileBC_Neptunectx - The context. Will be null if this is a generic update payloadjava.io.IOException - if something went wrongpublic void getDebugInfo(java.util.List<java.lang.String> left,
java.util.List<java.lang.String> right,
net.minecraft.util.EnumFacing side)
IDebuggablegetDebugInfo in interface IDebuggableside - The side the block was clicked on, may be null if we don't know, or is the "centre" sidepublic FluidSmoother.FluidStackInterp getFluidForRender(float partialTicks)
public net.minecraftforge.fluids.capability.IFluidTankProperties[] getTankProperties()
getTankProperties in interface net.minecraftforge.fluids.capability.IFluidHandlerpublic int fill(net.minecraftforge.fluids.FluidStack resource,
boolean doFill)
fill in interface net.minecraftforge.fluids.capability.IFluidHandlerpublic net.minecraftforge.fluids.FluidStack drain(int maxDrain,
boolean doDrain)
drain in interface net.minecraftforge.fluids.capability.IFluidHandlerpublic net.minecraftforge.fluids.FluidStack drain(net.minecraftforge.fluids.FluidStack resource,
boolean doDrain)
drain in interface net.minecraftforge.fluids.capability.IFluidHandlerpublic net.minecraftforge.fluids.FluidStack drain(IFluidFilter filter, int maxDrain, boolean doDrain)
IFluidHandlerAdvdrain in interface IFluidHandlerAdvfilter - A filter to filter the possible fluids that can be extracted.maxDrain - The maximum amount of fluid to draindoDrain - If false, drain will only be simulated.