public class BlockBuilder extends BlockBCTile_Neptune implements IBlockWithFacing
| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.block.properties.IProperty<EnumOptionalSnapshotType> |
SNAPSHOT_TYPE |
BLOCK_FACING_6, id, PROP_FACINGBLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockBuilder(net.minecraft.block.material.Material material,
java.lang.String id) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addProperties(java.util.List<net.minecraft.block.properties.IProperty<?>> properties) |
boolean |
canBeRotated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state) |
net.minecraft.tileentity.TileEntity |
createNewTileEntity(net.minecraft.world.World world,
int meta) |
net.minecraft.block.state.IBlockState |
getActualState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos) |
boolean |
onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ) |
breakBlock, getDrops, onBlockExploded, onBlockPlacedBycreateBlockState, getMetaFromState, getStateForPlacement, getStateFromMeta, register, register, register, register, rotateBlock, withMirror, withRotationaddCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, neighborChanged, observedNeighborChange, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTickgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitattemptRotation, canPlacedVertical, getFacingPropertypublic static final net.minecraft.block.properties.IProperty<EnumOptionalSnapshotType> SNAPSHOT_TYPE
public BlockBuilder(net.minecraft.block.material.Material material,
java.lang.String id)
protected void addProperties(java.util.List<net.minecraft.block.properties.IProperty<?>> properties)
addProperties in class BlockBCBase_Neptunepublic net.minecraft.block.state.IBlockState getActualState(net.minecraft.block.state.IBlockState state,
net.minecraft.world.IBlockAccess world,
net.minecraft.util.math.BlockPos pos)
getActualState in class net.minecraft.block.Blockpublic net.minecraft.tileentity.TileEntity createNewTileEntity(net.minecraft.world.World world,
int meta)
createNewTileEntity in interface net.minecraft.block.ITileEntityProviderpublic boolean onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ)
onBlockActivated in class BlockBCTile_Neptunepublic boolean canBeRotated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state)
canBeRotated in interface IBlockWithFacing