public class BlockArchitectTable extends BlockBCTile_Neptune implements IBlockWithFacing
| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.block.properties.IProperty<java.lang.Boolean> |
PROP_VALID |
BLOCK_FACING_6, id, PROP_FACINGBLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness| Constructor and Description |
|---|
BlockArchitectTable(net.minecraft.block.material.Material material,
java.lang.String id) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
addProperties(java.util.List<net.minecraft.block.properties.IProperty<?>> properties) |
boolean |
canBeRotated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state) |
net.minecraft.tileentity.TileEntity |
createNewTileEntity(net.minecraft.world.World world,
int meta) |
int |
getMetaFromState(net.minecraft.block.state.IBlockState state) |
net.minecraft.block.state.IBlockState |
getStateFromMeta(int meta) |
boolean |
onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ) |
breakBlock, getDrops, onBlockExploded, onBlockPlacedBycreateBlockState, getStateForPlacement, register, register, register, register, rotateBlock, withMirror, withRotationaddCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, neighborChanged, observedNeighborChange, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockHarvested, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTickgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitattemptRotation, canPlacedVertical, getFacingPropertypublic static final net.minecraft.block.properties.IProperty<java.lang.Boolean> PROP_VALID
public BlockArchitectTable(net.minecraft.block.material.Material material,
java.lang.String id)
protected void addProperties(java.util.List<net.minecraft.block.properties.IProperty<?>> properties)
addProperties in class BlockBCBase_Neptunepublic net.minecraft.block.state.IBlockState getStateFromMeta(int meta)
getStateFromMeta in class BlockBCBase_Neptunepublic int getMetaFromState(net.minecraft.block.state.IBlockState state)
getMetaFromState in class BlockBCBase_Neptunepublic net.minecraft.tileentity.TileEntity createNewTileEntity(net.minecraft.world.World world,
int meta)
createNewTileEntity in interface net.minecraft.block.ITileEntityProviderpublic boolean onBlockActivated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state,
net.minecraft.entity.player.EntityPlayer player,
net.minecraft.util.EnumHand hand,
net.minecraft.util.EnumFacing side,
float hitX,
float hitY,
float hitZ)
onBlockActivated in class BlockBCTile_Neptunepublic boolean canBeRotated(net.minecraft.world.World world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.state.IBlockState state)
canBeRotated in interface IBlockWithFacing