This is BetaTweaks v1.1.5_2 for Minecraft Beta 1.7.3 Client
Compatible with servers that have v1 installed

DESCRIPTION
This mod adds a bunch of quality of life/aesthetic features, 
most of which were removed before b1.7.3 was released or implemented afterwards. 
My favourite changes are the various gui improvements that are enabled by default.
Since v1.1 you can split, collect and drop items much easier with various mouse combinations.
If a server has the mod installed, you can also ping the server from the menu and use the TAB server list.
I would recommend you sort out the config yourself to fit things to suit your needs.

INSTALL
1. Install Modloader
2. Install ModLoaderMP (OPTIONAL: Required to function on servers with BetaTweaks installed)
3. Install GuiAPI (OPTIONAL: Allows you to configure the mod in game from the options menu)
4. Delete META-INF from the minecraft.jar
5. Insert this zip into the .minecraft/mods folder
6. ???
7. Success!

KNOWN ISSUES
Panorama background is pixelated and spams the log with errors if you have optifine installed.
Mouse dragging shortcuts may be slightly buggy, report them to me via @ModificationStation discord.

FOV slider overrides EntityRenderer, may cause issues with mods like optifine, if so you can disable this
with ClientDisableEntityRendererOverride in config.

CREDIT
- Large number of original tweaks/fixes - various people
- Ingame Texture Pack Button, Panorama menu - Logan
- Old logo original port, Ladder gaps, No tall grass - Johnanater
- Old logo transparency fix - Dereku
- Code helper man, bug hunter - mine_diver
- Bug hunting hype mens - LowMango & Meefy
- Original 1.2.4 Scrollable Controls mod - North101
- More various tweaks I can't remember - Exalm, Snowshoe, Zyga
- Optifine tooltip code which I stole - sp614x
- Code and nyan cat implementation - me, rek

CHANGELOG
v1.1.5_3
- Fix for punchable TNT name

v1.1.5_2
- Hotfix for crashes caused by not having enough mods installed...

v1.1.5
- Added Optifine style zoom keybind & fov slider (disable with ClientDisableEntityRendererOverride in config if you have problems)
- Evenly spreading items with dragging shortcuts now highlights the selected slots in the gui.
- Gui overrides are less flickery
- Aether sheep can now be punched for wool (untested)
- Fixed ESC Menu Texture Pack Button (Thanks LowMango)

v1.1.4
- Should now be compatible with MCExtended (thanks mine_diver)
- Inv dragging tweaks no longer overrides HMI's Recipe Viewer
- You can now equip armour by right clicking with it in your hand with inv dragging tweaks on
- You can now shift click 1 item by shift right clicking with inv dragging tweaks on
- Minor bug with inv dragging tweaks where clicking would sometimes not deposit the item in the slot correctly
- Controls menu drag scrolling improved

v1.1.3
- Reverted panorama file location, you can now change it in OldCustomLogo.cfg
- Changed mod menu description, changed icon location

v1.1.2 - 'Fr*ck DDOS protection'
- After it was found that the server browser was giving End Of Stream on some servers (thanks Meefy), you now have the option
	to not ping servers. Not sure if there is a real fix for this as the current theory for the cause of this is DDOS protection.
- Vanilla servers that have been pinged now don't show Communication Error (this may now pick up other servers..)
- Location of panorama images has been changed to respect the modern versions (thanks mine_diver) and purple line on 1 texture has been fixed (thanks LowMango).
- Various tooltip descriptions improved.
- Name of TNT block fixed when 'Punch TNT to ignite' is enabled.
- Graphical glitch when going fullscreen on client launch fixed. (thanks mine_diver & LowMango)
- Dropping functionality of held and hovered items swapped. Items held are dropped 1 by 1 when you press Q and items hovered drop fast when you hold Q. 
- When collecting items with dragging, the first item would sometimes be skipped. This has been fixed.
- Icons and description added for mine_divers' Mod Menu.

v1.1.1 - 'Better for everyone'
- Tooltips have been changed from the weird glitchy ones before to clean optifine style ones.
- The ESC Menu Texture Pack button no longer disappears after resizing the window.
- Crash fixed when using ShockAPI (SAPI) and the Indev Storage Blocks feature
- Now supports GuiAPI 0.10.4 as well as 0.11.0, meaning you can easily install it straight onto old packs like Technic and Yogbox
- Code has been compiled in Java 6 =)

v1.1
Added Inventory Dragging Shortcuts!
	This is my attempt at the InventoryTweaks/Convenient Inventory industry.
	When enabled, it gives the following features when in an inventory:
		- Holding LMB with an item to increase the stacksize of the item when hovering another item of the same type.
		- Holding LMB with an item on an empty slot to equally spread the stack accross the slots.
		- Holding RMB with an item to drop 1 on each slot you come accross.
		- Shift + LMB on a crafting result to craft a whole stack.
		- Shift + LMB with an empty cursor to shift click any items you hover.
		- Shift + LMB with an item to shift click any items you hover of the same type.
		- Q with an item to quickly drop the item (one by one).
		- Q with an empty cursor to drop 1 of the item being hovered.
		- Shift + Q with an item to drop the stack held.
		- Shift + Q with an empty cursor to drop the stack being hovered
		- Maybe some other stuff I forgot + bugs.
In other news:
- Server menu is now scrollable with scroll wheel.
- Hovering server ping thing on server menu correctly shows tooltip.
- Hoe grass for seeds works with BTW hemp seeds.
- Improved code fixing pickaxe speed on old storage blocks, improved mod compatibility.
- Total classes & LOC reduced, code optimisations etc.
- This version hasn't been tested on BetaTweaks servers but I think I only changed clientside stuff so it should be okay.

v1.0
This mod implements a lot of other mods and some new features.
Some have a large number of changes, some have next to none. Here are the ones I can remember.
OldCustomLogo
	- No longer edits base classes (Uses a shady main menu hijack instead)
	- Blocks are correctly oriented
	- Mod blocks should load correctly on startup
	- Logo config can be changed and saved and will update the in game logo
		(may require a refresh with ESC to load some new blocks)
	- Added some basic options in the custom logo config for scaling and such
ScrollableControls
	- You can now set controls to unbound with ESC
	- Crash fixed when you try to bind a key to a mouse button
Misc Details
	- Hiding long grass and dead bushes is now a client side option
		If you use it on vanilla servers you will see some particles when you break one
	- OPs can change server settings from the GuiAPI menu
	- The main menu shouldn't be overrided if you use the vanilla logo and background so 
		hopefully it is compatible with the Aether main menu
		
TODO
- Better mod icons for mine_diver's mod menu
- Better class hierarchy, more readable code
- Server ping end of stream solution(???)
- Maybe some better support for mine_diver's overrideapi
- Fix bugs
- Improve drop rate with Q spam
- Spruce/Birch leaf thing
- Snowy leaves (maybe)
- New features: DM me