Changelog
---------
0.0.7
-Somewhere a bug creeped in where planted seeds would immediately be fully grown, this is fixed now
-Fixed a bug where crosscrops would mutate in no plant
-Started work on irrigation systems: added tanks (code is there, they are not registered yet)
-Actually runs on servers now
-Added default mutations for resource crops for non-vanilla resources
-Changed Harvestcraft & Natura integration as well as resource crops to be enabled by default

0.0.6
-Added journal
-Fixed being able to bonemeal fully grown crops
-Fixed a derp crash when one plant would get registered twice
-Cleaned up some code (it's still a mess, but just a little bit less of a mess)
-Fixed opening Seed Analyzer gui pausing the game
-Fixed some crops crashing the game while trying to harvest them

0.0.5
-Added resource crops based on what ores have been registered in the ore dictionary
-Fixed plants planted on regular farmland (outside crops) not dropping seeds (stats resetting not fixed yet)
-Prevented Thaumic Tinkerer infused seeds from being planted or analyzed

0.0.4
-Added additional rendering method
-Fixed, under certain conditions, recipes showing up twice in NEI
-Fixed planting Magical Crops seed crash
-Fixed harvesting Magical Crops now yields the correct item
-Looked into Growthcraft integration and it seems there isn't much to integrate
-Fixed a bug where if you only specified 1 mutation it wouldn't be parsed
-Added the ability to add your own custom crops
-You now specify the mutations using the names for seeds you get from NEI
-Added a correction method on the input (old mutation configs will still work)
-Fixed Rendering and drops on Nether Wart
-Fixed NullPointerExceptions when harvesting melons, pumpkins or custom crops

0.0.3
-Fixed a bug where every seed could only mutate from a single set of unique parents
-Added NEI integration
-Added stat inheritance on mutations
-Fixed being able to bonemeal empty crops
-Added using bonemeal on a cross crop triggers a crossover
-Added tooltips on seeds with initialized stats
-Tweaked bounding box of crops
-Reworked and cleaned up code
-Added Seed Analyzer

0.0.2
-Added default mutations for poppy, dandelion, melons, pumpkins & sugarcane
-Fixed plants rendering dark on crops
-Hide crops from NEI
-Added Natura integration
-Added meta in mutation configs
-Merged mutation configs in one file
-Added config option to regenerate default mutation config

0.0.1
-Initial build